<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-528579523050087787</id><updated>2011-11-27T15:41:55.366-08:00</updated><category term='tutoriais de composição'/><category term='tutoriais de render'/><category term='tutoriais de animação'/><category term='tutoriais de partículas'/><category term='portfolio'/><category term='tutoriais de textura'/><category term='modelos 3d'/><category term='tutoriais de script'/><category term='tutoriais de material'/><category term='notícias'/><category term='tutoriais de game-engine'/><category term='Blender 2.49'/><category term='tutoriais de modelagem'/><category term='tutoriais de interface'/><category term='tutoriais de iluminação'/><title type='text'>Tutoriais Blender</title><subtitle type='html'>Biblioteca de Tutoriais para Blender 2.5</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>62</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-8031297755787333741</id><published>2011-06-04T19:39:00.000-07:00</published><updated>2011-06-04T19:39:52.794-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='tutoriais de script'/><title type='text'>Gerador de Cidades 3D</title><content type='html'>http://www.youtube.com/watch?v=HROU3gLcgfgendofvid [starttext]Este é o Suicidator, um script gratuito que gera cidades inteiras em 3D para o Blender. Para baixar visite&amp;nbsp;&lt;a href="http://arnaud.ile.nc/sce/"&gt;http://arnaud.ile.nc/sce/&lt;/a&gt;&amp;nbsp; &amp;nbsp; [endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-8031297755787333741?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/8031297755787333741/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2011/06/gerador-de-cidades-3d.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/8031297755787333741'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/8031297755787333741'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2011/06/gerador-de-cidades-3d.html' title='Gerador de Cidades 3D'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-8324292537138444584</id><published>2011-03-31T11:17:00.000-07:00</published><updated>2011-03-31T11:17:43.834-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='notícias'/><category scheme='http://www.blogger.com/atom/ns#' term='portfolio'/><title type='text'>Game para Android modelado e texturizado no Blender 2.5</title><content type='html'>http://www.youtube.com/watch?v=EMhQl8XhAiIendofvid [starttext]Um jogo de futebol (chutes a gol) em 3D para celular, &amp;nbsp;totalmente modelado e texturizado no Blender, programado em java utilizando a engine Ardor 3D. O jogador desenha a trajetória do chute e a bola voa com efeito, desviando da barreira de bonecos de papelão. Apesar da sua composição de celulose, o goleiro pula e vai defender muitos dos seus chutes. Este jogo roda em android e se você possui um Galaxy ou Nexus, poderá baixar e jogar aqui: &lt;b&gt;&lt;a href="https://market.android.com/details?id=com.deonn.games.soccer"&gt;Android Market&lt;/a&gt;&lt;/b&gt; &amp;nbsp; [endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-8324292537138444584?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/8324292537138444584/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2011/03/game-para-android-modelado-e.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/8324292537138444584'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/8324292537138444584'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2011/03/game-para-android-modelado-e.html' title='Game para Android modelado e texturizado no Blender 2.5'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-3586114365030443267</id><published>2011-03-22T18:15:00.000-07:00</published><updated>2011-03-22T18:15:42.750-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='tutoriais de iluminação'/><title type='text'>Iluminação HDRI no Blender Internal</title><content type='html'>http://www.youtube.com/watch?v=fjnfRFfsOt8endofvid [starttext] Tutorial em inglês que ensina a iluminar uma cena no renderizador interno da versão 2.56, usando uma imagem HDRI. Vídeo criado por&lt;a href="http://www.youtube.com/user/TheBlenderNerd"&gt; Greg Zaal.&lt;/a&gt;[endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-3586114365030443267?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/3586114365030443267/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2011/03/iluminacao-hdri-no-blender-internal.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/3586114365030443267'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/3586114365030443267'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2011/03/iluminacao-hdri-no-blender-internal.html' title='Iluminação HDRI no Blender Internal'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-4287621848396297119</id><published>2011-03-22T18:11:00.000-07:00</published><updated>2011-03-22T18:11:46.092-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='tutoriais de partículas'/><title type='text'>Introdução ao novo sistema de particulas fluid</title><content type='html'>http://www.youtube.com/watch?v=WII7IOfEqu4endofvid [starttext]  Introdução ao novo sistema de particulas para simulação de fluido do Blender 3D (em inglês). Vídeo feito por &lt;a href="http://www.youtube.com/user/0jahka0"&gt;Jahka&lt;/a&gt;.  [endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-4287621848396297119?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/4287621848396297119/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2011/03/introducao-ao-novo-sistema-de.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/4287621848396297119'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/4287621848396297119'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2011/03/introducao-ao-novo-sistema-de.html' title='Introdução ao novo sistema de particulas fluid'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-6386576829688745975</id><published>2011-03-05T19:14:00.000-08:00</published><updated>2011-03-05T19:14:55.430-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='tutoriais de modelagem'/><title type='text'>Modelando um banheiro</title><content type='html'>http://www.youtube.com/watch?v=ymecUFK93yIendofvid [starttext] Primeira parte do Tutorial em inglês ensinando a modelar um banheiro no blender 2.5, criado por AlienAnimations.  [endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-6386576829688745975?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/6386576829688745975/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2011/03/modelando-um-banheiro.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/6386576829688745975'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/6386576829688745975'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2011/03/modelando-um-banheiro.html' title='Modelando um banheiro'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-2245695366731588497</id><published>2011-01-31T17:35:00.000-08:00</published><updated>2011-01-31T17:35:26.339-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='tutoriais de material'/><category scheme='http://www.blogger.com/atom/ns#' term='tutoriais de modelagem'/><title type='text'>Modelagem de taça e material de vidro</title><content type='html'>http://www.youtube.com/watch?v=1HvRzPyOHIUendofvid [starttext]  Modelando e aplicando material de vidro a uma taça de vinho, criado por &lt;a href="http://www.youtube.com/user/MTimtam"&gt;MTimtam&lt;/a&gt;. Veja seus outros tutoriais e vídeos &lt;a href="http://www.youtube.com/user/MTimtam"&gt;aqui&lt;/a&gt;.  [endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-2245695366731588497?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/2245695366731588497/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2011/01/modelagem-de-taca-e-material-de-vidro.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/2245695366731588497'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/2245695366731588497'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2011/01/modelagem-de-taca-e-material-de-vidro.html' title='Modelagem de taça e material de vidro'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-4071652184639659829</id><published>2011-01-20T13:51:00.000-08:00</published><updated>2011-01-20T13:52:38.741-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='tutoriais de partículas'/><category scheme='http://www.blogger.com/atom/ns#' term='tutoriais de render'/><category scheme='http://www.blogger.com/atom/ns#' term='tutoriais de iluminação'/><category scheme='http://www.blogger.com/atom/ns#' term='tutoriais de modelagem'/><category scheme='http://www.blogger.com/atom/ns#' term='tutoriais de textura'/><title type='text'></title><content type='html'>http://www.youtube.com/watch?v=MJJfUjzm2RIendofvid [starttext]Mais tutoriais do Andrew Price / Blender Guru. Desta vez, sobre a criação de uma imagem estática de uma lata de refrigerante ou energético. No vídeo acima, um preview do livro do autor. Abaixo, o tutorial mencionado.&lt;br /&gt;&lt;iframe frameborder="0" height="425" src="http://player.vimeo.com/video/18906792" width="600"&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;a href="http://vimeo.com/18906792"&gt;Create an Eye Catching Energy Drink Advertisement&lt;/a&gt; from &lt;a href="http://vimeo.com/user628354"&gt;Andrew Price&lt;/a&gt; on &lt;a href="http://vimeo.com/"&gt;Vimeo&lt;/a&gt;.&lt;br /&gt;[endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-4071652184639659829?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/4071652184639659829/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2011/01/httpwww.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/4071652184639659829'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/4071652184639659829'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2011/01/httpwww.html' title=''/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-9091658769283613313</id><published>2011-01-18T14:31:00.000-08:00</published><updated>2011-01-18T14:55:54.242-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='tutoriais de partículas'/><title type='text'>Blender Guru: ótimos tutoriais</title><content type='html'>http://www.youtube.com/watch?v=0ogaeDFR9roendofvid [starttext]&lt;br /&gt;&lt;br /&gt;Tutorial em inglês feito por Andrew Price sobre a criação de uma explosão em 3D. Confira abaixo.&lt;br /&gt;&lt;iframe frameborder="0" height="425" src="http://player.vimeo.com/video/17596859" width="600"&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;a href="http://vimeo.com/17596859"&gt;How to Create an Explosion&lt;/a&gt; from &lt;a href="http://vimeo.com/user628354"&gt;Andrew Price&lt;/a&gt; on &lt;a href="http://vimeo.com/"&gt;Vimeo&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Confira este e outros tutoriaisno site &lt;a href="http://www.blenderguru.com/how-to-create-an-explosion/"&gt;BlenderGuru.com&lt;/a&gt;[endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-9091658769283613313?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/9091658769283613313/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2011/01/blender-guru-otimos-tutoriais.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/9091658769283613313'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/9091658769283613313'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2011/01/blender-guru-otimos-tutoriais.html' title='Blender Guru: ótimos tutoriais'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-6719297089626825386</id><published>2011-01-13T15:16:00.000-08:00</published><updated>2011-01-13T15:16:27.240-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='tutoriais de composição'/><category scheme='http://www.blogger.com/atom/ns#' term='tutoriais de render'/><title type='text'>Colin Levy: Render e Composição</title><content type='html'>http://www.youtube.com/watch?v=6Qf7Xx8SJ1Iendofvid [starttext] Tutorial oficial do DVD Sintel, onde o diretor Colin Levy explica como foi feita a composição e render da produção.  [endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-6719297089626825386?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/6719297089626825386/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2011/01/colin-levy-render-e-composicao.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/6719297089626825386'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/6719297089626825386'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2011/01/colin-levy-render-e-composicao.html' title='Colin Levy: Render e Composição'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-6247953414338494961</id><published>2011-01-13T15:11:00.000-08:00</published><updated>2011-01-13T15:11:57.551-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='tutoriais de interface'/><category scheme='http://www.blogger.com/atom/ns#' term='notícias'/><title type='text'>História do Blender</title><content type='html'>http://www.youtube.com/watch?v=nKomC2O0MeMendofvid [starttext]  Modelagem e Animação 3D com Blender, por Angelo Benetti. Palestra ministrada no Centro de Computação da Unicamp, em 30 de setembro de 2009. Parte 1 - História  [endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-6247953414338494961?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/6247953414338494961/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2011/01/historia-do-blender.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/6247953414338494961'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/6247953414338494961'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2011/01/historia-do-blender.html' title='História do Blender'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-4009733421891163648</id><published>2011-01-13T15:08:00.000-08:00</published><updated>2011-01-13T15:08:04.052-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='tutoriais de material'/><category scheme='http://www.blogger.com/atom/ns#' term='tutoriais de modelagem'/><title type='text'>Objeto e Materiais parte 1/3</title><content type='html'>http://www.youtube.com/watch?v=nZ9RNbDhQCEendofvid [starttext] &lt;br /&gt;Primeiro de três Tutoriais em português criados pelo Murillo Grubler sobre Objeto e Materiais.&lt;br /&gt;Acessem o site dele: &lt;a href="http://www.portalwebarts.com.br/"&gt;http://www.portalwebarts.com.br&lt;/a&gt; [endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-4009733421891163648?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/4009733421891163648/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2011/01/objeto-e-materiais-parte-13.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/4009733421891163648'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/4009733421891163648'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2011/01/objeto-e-materiais-parte-13.html' title='Objeto e Materiais parte 1/3'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-3892412897155252092</id><published>2011-01-13T14:56:00.000-08:00</published><updated>2011-01-13T14:56:31.118-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='tutoriais de modelagem'/><title type='text'>Modelando uma Bola de Futebol</title><content type='html'>http://www.youtube.com/watch?v=guR7UHFWgJIendofvid [starttext] Parte 1 do Tutorial feito por Tio Ilmo. Visite o blog dele: &lt;a href="http://blendermaniacs.blogspot.com/"&gt;http://blendermaniacs.blogspot.com/&lt;/a&gt;  [endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-3892412897155252092?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/3892412897155252092/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2011/01/modelando-uma-bola-de-futebol.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/3892412897155252092'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/3892412897155252092'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2011/01/modelando-uma-bola-de-futebol.html' title='Modelando uma Bola de Futebol'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-5935378275595244885</id><published>2011-01-11T05:46:00.000-08:00</published><updated>2011-01-10T21:40:13.848-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='notícias'/><title type='text'>Em reforma</title><content type='html'>http://www.youtube.com/watch?v=sVkDx_4GP5Mendofvid&lt;br /&gt;[starttext]&lt;br /&gt;Olá pessoal, o blog está passando por uma reforma e pretendo fazer várias melhorias, como finalmente terminar os tutoriais de produção com Blender, tudo atualizado para a versão 2.56+. &amp;nbsp;Vou manter os tutoriais antigos pois muitos comandos continuam parecidos.&lt;br /&gt;&lt;br /&gt;O tempo para trabalhar no blog está curto, mas como acredito que a melhor maneira de aprender é ensinar, não vou desistir muito fácil.&lt;br /&gt;&lt;br /&gt;Volte em breve para ver as novidades!&lt;br /&gt;[endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-5935378275595244885?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/5935378275595244885/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2011/01/tutoriais-blender-em-reformas.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/5935378275595244885'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/5935378275595244885'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2011/01/tutoriais-blender-em-reformas.html' title='Em reforma'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-7393761775265245499</id><published>2011-01-10T21:47:00.000-08:00</published><updated>2011-01-11T04:16:02.940-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='tutoriais de partículas'/><title type='text'>Simulando Fumaça</title><content type='html'>http://www.youtube.com/watch?v=EfCVFbQWOicendofvid&lt;br /&gt;[starttext]&lt;br /&gt;Simulando Fumaça&lt;br /&gt;[endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-7393761775265245499?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/7393761775265245499/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2011/01/simulando-fumaca.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/7393761775265245499'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/7393761775265245499'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2011/01/simulando-fumaca.html' title='Simulando Fumaça'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-4906322984566118012</id><published>2011-01-10T18:24:00.000-08:00</published><updated>2011-01-10T20:25:21.745-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='tutoriais de animação'/><title type='text'>Blender tutorial: Angela Guenette, #4</title><content type='html'>http://www.youtube.com/watch?v=mgUQsqfTLWoendofvid&lt;br /&gt;[starttext]&lt;br /&gt;deescription text&lt;br /&gt;[endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-4906322984566118012?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/4906322984566118012/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2011/01/sintel-dvd-blender-tutorial-angela_10.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/4906322984566118012'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/4906322984566118012'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2011/01/sintel-dvd-blender-tutorial-angela_10.html' title='Blender tutorial: Angela Guenette, #4'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-7701726000882597100</id><published>2011-01-03T10:17:00.000-08:00</published><updated>2011-01-10T21:42:17.342-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='notícias'/><title type='text'>making of/documentário sobre a produção de Sintel</title><content type='html'>http://www.youtube.com/watch?v=IN6w6GnN-Icendofvid&lt;br /&gt;[starttext]&lt;br /&gt;making of/documentário sobre a produção de Sintel&lt;br /&gt;[endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-7701726000882597100?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/7701726000882597100/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2011/01/making-ofdocumentario-sobre-producao-de.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/7701726000882597100'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/7701726000882597100'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2011/01/making-ofdocumentario-sobre-producao-de.html' title='making of/documentário sobre a produção de Sintel'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-6566368134895412879</id><published>2011-01-02T06:37:00.001-08:00</published><updated>2011-01-11T04:15:46.291-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='tutoriais de partículas'/><title type='text'>Simulando Fogo</title><content type='html'>http://www.youtube.com/watch?v=Y_1y4t59t6gendofvid&lt;br /&gt;[starttext]&lt;br /&gt;deescription text&lt;br /&gt;[endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-6566368134895412879?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/6566368134895412879/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2011/01/postagens-antigas-de-tutoriais-para-o.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/6566368134895412879'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/6566368134895412879'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2011/01/postagens-antigas-de-tutoriais-para-o.html' title='Simulando Fogo'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-3415790391801859394</id><published>2010-09-30T09:03:00.000-07:00</published><updated>2011-01-12T18:13:14.621-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='notícias'/><title type='text'>Sintel está chegando!</title><content type='html'>http://www.youtube.com/watch?v=eRsGyueVLvQendofvid [starttext]&lt;br /&gt;&lt;br /&gt;O projeto Durian chegou ao fim, já teve sua premiere no cinema em Amsterdam e o resultado final deixou todos satisfeitos e animados. Assista em alta definição!&lt;br /&gt;[endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-3415790391801859394?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/3415790391801859394/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2010/09/sintel-esta-chegando.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/3415790391801859394'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/3415790391801859394'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2010/09/sintel-esta-chegando.html' title='Sintel está chegando!'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-7957631572603085812</id><published>2010-08-16T21:31:00.000-07:00</published><updated>2011-01-11T04:09:07.273-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='tutoriais de render'/><category scheme='http://www.blogger.com/atom/ns#' term='tutoriais de iluminação'/><category scheme='http://www.blogger.com/atom/ns#' term='tutoriais de material'/><title type='text'>Tutorial - Material dourado hdr no blender 2.53</title><content type='html'>http://www.youtube.com/watch?v=RKj_Rc8UA7Eendofvid&lt;br /&gt;[starttext]&lt;br /&gt;Tutorial - Material dourado hdr no blender 2.53&lt;br /&gt;[endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-7957631572603085812?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/7957631572603085812/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2010/08/tutorial-material-dourado-hdr-no.html#comment-form' title='4 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/7957631572603085812'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/7957631572603085812'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2010/08/tutorial-material-dourado-hdr-no.html' title='Tutorial - Material dourado hdr no blender 2.53'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-3205939057456227443</id><published>2010-08-16T21:22:00.000-07:00</published><updated>2011-01-12T18:09:05.751-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='notícias'/><title type='text'>Blender 2.53 beta disponível para Download</title><content type='html'>endofvid [starttext]&lt;br /&gt;A primeira release oficial da fase beta da versão 2.5. Esta versão foi utilizada na produção do curta metragem Sintel, pela Blender Foundation. Representa o ápice de muitos anos de desenvolvimento e redesign. Perfeito para começar a aprender a nova interface do nosso programa 3D favorito.&lt;br /&gt;&lt;br /&gt;&lt;h5&gt;&lt;a href="http://www.blender.org/download/get-25-alpha/"&gt;Download 2.53 Beta&lt;/a&gt;&lt;/h5&gt;[endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-3205939057456227443?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/3205939057456227443/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2010/08/blender-253-beta-disponivel-para.html#comment-form' title='1 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/3205939057456227443'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/3205939057456227443'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2010/08/blender-253-beta-disponivel-para.html' title='Blender 2.53 beta disponível para Download'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-6684982294810552532</id><published>2010-02-16T22:06:00.000-08:00</published><updated>2011-01-12T18:07:56.279-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='notícias'/><title type='text'>Jogo feito em Unity e Blender 3D</title><content type='html'>http://www.youtube.com/watch?v=t4y26Tz1fXYendofvid&lt;br /&gt;&lt;br /&gt;[starttext]&lt;br /&gt;&lt;br /&gt;Zombie Undertaker - game produzido utilizando a engine Unity com modelagem 3D e animações em Blender. Também foram usados Inkscape e Gimp.&lt;br /&gt;Este jogo é gratuito para &amp;nbsp;jogar no site&amp;nbsp;&lt;b&gt;&lt;a href="http://gamejolt.com/online/games/shooter/zombie-undertaker/1782/"&gt;GameJolt&lt;/a&gt;.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;a href="http://zombieundertaker.com/"&gt;&lt;/a&gt;&lt;/span&gt;[endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-6684982294810552532?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/6684982294810552532/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2010/02/jogo-feito-em-unity-e-blender-3d.html#comment-form' title='1 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/6684982294810552532'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/6684982294810552532'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2010/02/jogo-feito-em-unity-e-blender-3d.html' title='Jogo feito em Unity e Blender 3D'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-1532407712740468158</id><published>2010-02-03T18:03:00.000-08:00</published><updated>2011-01-12T18:03:43.409-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='notícias'/><title type='text'>Projeto Durian: Primeiro render de teste de cena divulgado</title><content type='html'>[starttext]O pessoal trabalhando no curta Sintel, próximo filme de animação da Blender Foundation, divulgou agora a pouco um render de testes, segundo eles "nada definitivo" mas já mostra o nível de detalhes que podemos esperar no trabalho que culminará no lançamento da versão estável do blender 2.5. Clique na imagem para visitar o blog da produção.[endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-1532407712740468158?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/1532407712740468158/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2010/02/projeto-durian-primeiro-render-de-teste.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/1532407712740468158'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/1532407712740468158'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2010/02/projeto-durian-primeiro-render-de-teste.html' title='Projeto Durian: Primeiro render de teste de cena divulgado'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-6485014474479307129</id><published>2009-11-27T18:00:00.000-08:00</published><updated>2011-01-12T18:00:49.647-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='notícias'/><category scheme='http://www.blogger.com/atom/ns#' term='portfolio'/><title type='text'>Animação: Estrofe Criações Sonoras</title><content type='html'>http://www.youtube.com/watch?v=Tcg1IW0fFXcendofvid&lt;br /&gt;[starttext]&lt;br /&gt;Vídeo criado por mim, sobre audio feito pelos amigos da &lt;a href="http://estrofe.com.br/"&gt;&lt;span style="font-weight: bold;"&gt;Estrofe&lt;/span&gt;&lt;/a&gt;. É apenas um estudo geral e foi feito no blender 2.49 com detalhes adicionados no recém-lançado &lt;a href="http://www.blender.org/download/get-25-alpha/"&gt;&lt;span style="font-weight: bold;"&gt;blender 2.50 alpha 0&lt;/span&gt;&lt;/a&gt; e também renderizado numa versão alpha do blender 2.5, que renderiza pelo menos 2x mais rapido que o 2.49, mas apresentou alguns problemas na passagem do arquivo entre as versões, que inclusive podem ser  vistas no vídeo, como uma cortina que congela e malhas interpenetrando. Mesmo assim espero que gostem!&lt;br /&gt;[endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-6485014474479307129?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/6485014474479307129/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/11/animacao-estrofe-criacoes-sonoras.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/6485014474479307129'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/6485014474479307129'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/11/animacao-estrofe-criacoes-sonoras.html' title='Animação: Estrofe Criações Sonoras'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-6646598615836245669</id><published>2009-11-14T08:13:00.000-08:00</published><updated>2011-01-12T18:31:57.711-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='tutoriais de animação'/><category scheme='http://www.blogger.com/atom/ns#' term='Blender 2.49'/><title type='text'>Tutorial: Configurando um pistão hidraulico</title><content type='html'>endofvid [starttext]&lt;br /&gt;&lt;object height="400" width="600"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=6611513&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=0&amp;amp;show_portrait=0&amp;amp;color=ff9933&amp;amp;fullscreen=1"&gt;&lt;embed src="http://vimeo.com/moogaloop.swf?clip_id=6611513&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=0&amp;amp;show_portrait=0&amp;amp;color=ff9933&amp;amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" height="400" width="600"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;a href="http://vimeo.com/6611513"&gt;Tutorial: Configurando um pistão hidraulico (Rigging a small piston)&lt;/a&gt; criado por&lt;span style="text-decoration: underline;"&gt; &lt;/span&gt;&lt;a href="http://vimeo.com/user1480770"&gt;Wes Burke&lt;/a&gt;&lt;br /&gt;Veja também: Blender 3D: &lt;a href="http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro/Advanced_Tutorials/Advanced_Animation/example/_Piston,_Rod_and_Crank"&gt;Noob to Pro  Piston, Rod and Crank&lt;/a&gt;&lt;br /&gt;&lt;h1 class="firstHeading" id="firstHeading"&gt;&lt;/h1&gt;[endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-6646598615836245669?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/6646598615836245669/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/11/tutorial-configurando-um-pistao.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/6646598615836245669'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/6646598615836245669'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/11/tutorial-configurando-um-pistao.html' title='Tutorial: Configurando um pistão hidraulico'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-7695645560440916208</id><published>2009-11-13T07:44:00.000-08:00</published><updated>2011-01-12T18:30:37.016-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='tutoriais de animação'/><category scheme='http://www.blogger.com/atom/ns#' term='Blender 2.49'/><title type='text'>tutorial: Esteira de tanques</title><content type='html'>endofvid [starttext]&lt;br /&gt;&lt;object height="292" width="400"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=2080081&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1"&gt;&lt;embed src="http://vimeo.com/moogaloop.swf?clip_id=2080081&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" height="292" width="400"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;a href="http://vimeo.com/2080081"&gt;Esteira de tanque para animação em Blender (2.4x) - Caterpillar of tank. Free animation.&lt;/a&gt; video tutorial de &lt;a href="http://vimeo.com/user877191"&gt;cyanid&lt;/a&gt; on &lt;a href="http://vimeo.com/"&gt;Vimeo&lt;/a&gt;.[endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-7695645560440916208?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/7695645560440916208/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/11/tutorial-esteira-de-tanques.html#comment-form' title='1 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/7695645560440916208'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/7695645560440916208'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/11/tutorial-esteira-de-tanques.html' title='tutorial: Esteira de tanques'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-8963445038071082993</id><published>2009-10-28T15:19:00.000-07:00</published><updated>2011-01-12T18:29:37.226-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='notícias'/><title type='text'>Blender 2.5 e Durian a todo vapor</title><content type='html'>endofvid [starttext]A Fundação Blender já anunciou no &lt;a href="http://durian.blender.org/"&gt;blog do projeto Durian&lt;/a&gt; várias novidades, e o projeto vai de vento em popa. Para acompanhar as novidades, uma boa dica é acompanhar os blogs dos desenvolvedores e visitar sempre o site &lt;a href="http://www.graphicall.org/builds/"&gt;&lt;span style="font-weight: bold;"&gt;Graphicall&lt;/span&gt; &lt;/a&gt;onde são lançados os ultimos builds da nova versão usada pelos artistas e programadores trabalhando na Sintel.[endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-8963445038071082993?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/8963445038071082993/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/10/blender-25-e-durian-todo-vapor.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/8963445038071082993'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/8963445038071082993'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/10/blender-25-e-durian-todo-vapor.html' title='Blender 2.5 e Durian a todo vapor'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-7292306355954766771</id><published>2009-09-15T18:06:00.000-07:00</published><updated>2011-01-12T18:28:52.594-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Blender 2.49'/><title type='text'>4x4 Autodrive System</title><content type='html'>endofvid [starttext]&lt;br /&gt;&lt;object height="400" width="600"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=6455614&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1"&gt;&lt;embed src="http://vimeo.com/moogaloop.swf?clip_id=6455614&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="600" height="400"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;a href="http://vimeo.com/6455614"&gt;4x4 Autodrive system and Tracks Creator&lt;/a&gt; por &lt;a href="http://vimeo.com/user2093715"&gt;Philippe ROUBAL&lt;/a&gt; . O site &lt;a href="http://3d-synthesis.com/"&gt;3D-synthesis.com &lt;/a&gt;licenciou gratuitamente um sistema para criar animações de veículos 4x4 e inclusive as trilhas das rodas marcadas no terreno em 3D. &lt;a href="http://3d-synthesis.com/tutorialsenglish.html"&gt;&lt;span style="font-weight: bold;"&gt;Neste link&lt;/span&gt;&lt;/a&gt; estão tutoriais, arquivos .blend e manuais em PDF.[endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-7292306355954766771?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/7292306355954766771/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/09/4x4-autodrive-system.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/7292306355954766771'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/7292306355954766771'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/09/4x4-autodrive-system.html' title='4x4 Autodrive System'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-5217796202788096482</id><published>2009-09-14T18:02:00.000-07:00</published><updated>2011-01-12T18:27:44.379-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='tutoriais de material'/><title type='text'>Materiais blender: Open Repository</title><content type='html'>endofvid [starttext]&lt;div style="text-align: justify;"&gt;&lt;a href="http://matrep.parastudios.de/pageimages/logo.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" src="http://matrep.parastudios.de/pageimages/logo.jpg" style="cursor: pointer; float: left; height: 49px; margin: 0pt 10px 10px 0pt; width: 186px;" /&gt;&lt;/a&gt;Para encontrar e baixar o material que você precisa para seu projeto, experimente o site &lt;a href="http://matrep.parastudios.de/"&gt;&lt;span style="font-weight: bold;"&gt;Open Material Repository &lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 85%;"&gt;&lt;span style="font-style: italic;"&gt;&lt;/span&gt;&lt;/span&gt;  que possui um motor de pesquisa para facilitar a busca.&lt;span style="font-size: 85%;"&gt;&lt;span style="font-style: italic;"&gt; (http://matrep.parastudios.de)&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;[endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-5217796202788096482?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/5217796202788096482/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/09/materiais-blender-open-repository.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/5217796202788096482'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/5217796202788096482'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/09/materiais-blender-open-repository.html' title='Materiais blender: Open Repository'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-5400783348256790078</id><published>2009-08-01T10:28:00.000-07:00</published><updated>2011-01-12T18:26:51.875-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='notícias'/><title type='text'>Seu nome no próximo projeto da Blender Foundation!</title><content type='html'>endofvid [starttext]&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/_dTBwjsuX7JM/SnR7w7GNKrI/AAAAAAAAAK0/QyOjZy1uDIo/s1600-h/mountains_firesmokereflect_5-300x150.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5365049136532761266" src="http://3.bp.blogspot.com/_dTBwjsuX7JM/SnR7w7GNKrI/AAAAAAAAAK0/QyOjZy1uDIo/s200/mountains_firesmokereflect_5-300x150.jpg" style="cursor: pointer; float: left; height: 100px; margin: 0pt 10px 10px 0pt; width: 200px;" /&gt;&lt;/a&gt;As &lt;a href="http://durian.blender.org/news/durian-pre-sale-campaign-started/"&gt;Pré-Vendas do projeto Durian&lt;/a&gt; já começaram e em dois dias já foram mais de 300 compras confirmadas. Quem comprar até o dia 15 de setembro, além de receber um dvd triplo com o filme em alta definição, cheio de arquivos, tutoriais, making offs e etc, terá o nome incluído nos créditos finais deste que promete ser o filme que vai entrar para a história da computação gráfica mundial, a ser lançado em meados de 2010. Só custa aproximadamente 90 reais, mas cada pré-venda é fundamental para que o novo Blender 2.5 seja aprimorado durante a produção e se torne realidade. Eu já garanti o meu![endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-5400783348256790078?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/5400783348256790078/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/08/seu-nome-no-proximo-projeto-da-blender.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/5400783348256790078'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/5400783348256790078'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/08/seu-nome-no-proximo-projeto-da-blender.html' title='Seu nome no próximo projeto da Blender Foundation!'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_dTBwjsuX7JM/SnR7w7GNKrI/AAAAAAAAAK0/QyOjZy1uDIo/s72-c/mountains_firesmokereflect_5-300x150.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-397063250934769318</id><published>2009-07-22T23:59:00.000-07:00</published><updated>2011-01-12T18:26:12.379-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='notícias'/><title type='text'>Trailer: Kajimba, animação em Blender</title><content type='html'>endofvid [starttext]&lt;br /&gt;&lt;object height="425" width="600"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=5388581&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=0&amp;amp;show_portrait=0&amp;amp;color=ff9933&amp;amp;fullscreen=1"&gt;&lt;embed src="http://vimeo.com/moogaloop.swf?clip_id=5388581&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=0&amp;amp;show_portrait=0&amp;amp;color=ff9933&amp;amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="600" height="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;a href="http://vimeo.com/5388581"&gt;Kajimba Annecy 2009 - trailer&lt;/a&gt;&lt;br /&gt;Uma compilação de cenas de um projeto australiano de animação 3D feito em Blender.&lt;br /&gt;&lt;a href="http://www.kajimba.com/"&gt;www.kajimba.com&lt;/a&gt;[endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-397063250934769318?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/397063250934769318/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/07/trailer-kajimba-animacao-em-blender.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/397063250934769318'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/397063250934769318'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/07/trailer-kajimba-animacao-em-blender.html' title='Trailer: Kajimba, animação em Blender'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-4655366764717465205</id><published>2009-07-06T14:51:00.000-07:00</published><updated>2011-01-12T18:25:12.167-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='tutoriais de partículas'/><category scheme='http://www.blogger.com/atom/ns#' term='Blender 2.49'/><title type='text'>Tutorial: particulas de varinha mágica</title><content type='html'>endofvid [starttext]&lt;a href="http://www.cgcookie.com/articles/creating-a-magic-wand-particles-effect" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" src="http://2.bp.blogspot.com/_hNJDQ8RZryo/SiQyxJbT3YI/AAAAAAAAAHc/ARdcxpCDYF0/s320/290.jpg" style="cursor: pointer; float: left; height: 110px; margin: 0pt 10px 10px 0pt; width: 177px;" /&gt;&lt;/a&gt;&lt;a href="http://www.cgcookie.com/articles/creating-a-magic-wand-particles-effect"&gt;&lt;span style="font-weight: bold;"&gt;Vídeo tutorial&lt;/span&gt;&lt;/a&gt; em 3 partes que mostra como criar particulas de brilho no estilo de efeito visual que se vê quando uma varinha mágica é movimentada. Em inglês por &lt;a href="http://blendernewbies.blogspot.com/2009/06/creating-magic-wand-particles-effect-1.html"&gt;Kernon Dillon&lt;/a&gt; disponível em  &lt;a href="http://www.cgcookie.com/"&gt;www.cgcookie.com&lt;/a&gt;[endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-4655366764717465205?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/4655366764717465205/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/07/tutorial-particulas-de-varinha-magica.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/4655366764717465205'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/4655366764717465205'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/07/tutorial-particulas-de-varinha-magica.html' title='Tutorial: particulas de varinha mágica'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_hNJDQ8RZryo/SiQyxJbT3YI/AAAAAAAAAHc/ARdcxpCDYF0/s72-c/290.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-8942777618574468423</id><published>2009-06-27T22:58:00.000-07:00</published><updated>2011-01-12T18:23:46.600-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Blender 2.49'/><title type='text'>Tutorial: Matchmove com blender e voodoo</title><content type='html'>endofvid [starttext]&lt;br /&gt;&lt;a href="http://fictionality.co.uk/lib/exe/fetch.php?w=400&amp;amp;h=&amp;amp;cache=cache&amp;amp;media=tutorials:voodootracking.png" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" src="http://fictionality.co.uk/lib/exe/fetch.php?w=400&amp;amp;h=&amp;amp;cache=cache&amp;amp;media=tutorials:voodootracking.png" style="cursor: pointer; float: left; height: 141px; margin: 0pt 10px 10px 0pt; width: 152px;" /&gt;&lt;/a&gt;&lt;br /&gt;O site &lt;a href="http://fictionality.co.uk/doku.php?id=tutorials:matchmoving"&gt;Fictionallity &lt;/a&gt;oferece um tutorial passo a passo para inserir elementos 3D em uma cena real de filmagem, usando Voodoo e Blender.[endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-8942777618574468423?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/8942777618574468423/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/06/tutorial-matchmove-com-blender-e-voodoo.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/8942777618574468423'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/8942777618574468423'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/06/tutorial-matchmove-com-blender-e-voodoo.html' title='Tutorial: Matchmove com blender e voodoo'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-1258325230224069504</id><published>2009-06-27T18:30:00.000-07:00</published><updated>2011-01-12T18:21:43.582-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='tutoriais de interface'/><category scheme='http://www.blogger.com/atom/ns#' term='Blender 2.49'/><title type='text'>Dica: Blender em notebook sem NumPad?</title><content type='html'>endofvid [starttext]&lt;br /&gt;&lt;a href="http://wiki.blender.org/index.php/Doc:Tutorials/Animation/BSoD/Character_Animation/Laptop_NumPad" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" src="http://wiki.blender.org/uploads/thumb/b/b7/BSoD-ItCA-LaptopNumPad-04.jpg/300px-BSoD-ItCA-LaptopNumPad-04.jpg" style="cursor: pointer; float: left; height: 114px; margin: 0pt 10px 10px 0pt; width: 142px;" /&gt;&lt;/a&gt;Se você precisa usar o blender num notebook ou computador que não possui o teclado numerico, clique aqui para ver as soluções no &lt;a href="http://pt.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro/Sintaxe_do_Tutorial#Numeric_pad_-_NUMPAD"&gt;wikilivros blender noob to pro&lt;/a&gt;.[endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-1258325230224069504?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/1258325230224069504/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/06/dica-blender-em-notebook-sem-numpad.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/1258325230224069504'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/1258325230224069504'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/06/dica-blender-em-notebook-sem-numpad.html' title='Dica: Blender em notebook sem NumPad?'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-7954095172540115597</id><published>2009-06-21T14:26:00.000-07:00</published><updated>2011-01-12T18:33:30.040-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Blender 2.49'/><category scheme='http://www.blogger.com/atom/ns#' term='tutoriais de game-engine'/><title type='text'>Tutorial: Criando um Jogo no Blender</title><content type='html'>endofvid [starttext]&lt;object height="302" width="400"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=2762130&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1"&gt;&lt;embed src="http://vimeo.com/moogaloop.swf?clip_id=2762130&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="302"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;a href="http://vimeo.com/2762130"&gt;Blender Engine - Criando um Jogo &lt;/a&gt; vídeo tutorial em 12 partes feito por &lt;a href="http://vimeo.com/calebarts"&gt;Caleb Arts&lt;/a&gt; ensinando todos os passos para criar um game estilo adventure na engine do blender.[endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-7954095172540115597?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/7954095172540115597/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/06/tutorial-criando-um-jogo-no-blender.html#comment-form' title='1 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/7954095172540115597'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/7954095172540115597'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/06/tutorial-criando-um-jogo-no-blender.html' title='Tutorial: Criando um Jogo no Blender'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-6627242473148384167</id><published>2009-06-05T20:09:00.000-07:00</published><updated>2011-01-12T18:20:47.890-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='tutoriais de partículas'/><category scheme='http://www.blogger.com/atom/ns#' term='Blender 2.49'/><title type='text'>Tutorial: Grama realistica no Blender</title><content type='html'>endofvid [starttext]&lt;object height="425" width="600"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=4788646&amp;amp;server=vimeo.com&amp;amp;show_title=0&amp;amp;show_byline=0&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1"&gt;&lt;embed src="http://vimeo.com/moogaloop.swf?clip_id=4788646&amp;amp;server=vimeo.com&amp;amp;show_title=0&amp;amp;show_byline=0&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="600" height="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;span style="font-size: 100%;"&gt;&lt;a href="http://vimeo.com/4788646"&gt;O segredo para criar grama realistica &lt;/a&gt; Vídeo Tutorial de 22 minutos em inglês feito por &lt;a href="http://vimeo.com/user628354"&gt;Andrew Price&lt;/a&gt; no &lt;a href="http://vimeo.com/"&gt;Vimeo&lt;/a&gt;. Cobrindo os tópicos:&lt;/span&gt; Controle de particle strands, diminuindo tempo de render com child particles, distribuição uniforme de flores no plane, usando Colorband, deixando o campo irregular. veja também: &lt;a href="http://www.blenderguru.com/the-secret-to-creating-realistic-grass/"&gt;&lt;span style="font-weight: bold;"&gt;Como animar a grama&lt;/span&gt;&lt;/a&gt; no site blenderguru.[endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-6627242473148384167?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/6627242473148384167/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/06/tutorial-grama-realistica-no-blender.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/6627242473148384167'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/6627242473148384167'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/06/tutorial-grama-realistica-no-blender.html' title='Tutorial: Grama realistica no Blender'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-5122994449425937204</id><published>2009-06-01T00:19:00.000-07:00</published><updated>2011-01-12T18:17:36.441-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Blender 2.49'/><title type='text'>Tutorial: Exportando um arquivo de vídeo</title><content type='html'>endofvid [starttext]&lt;br /&gt;&lt;a href="http://straightedgelinux.com/videoBlender/export.html" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" src="http://straightedgelinux.com/videoBlender/export/13.png" style="cursor: pointer; float: left; height: 138px; margin: 0pt 10px 10px 0pt; width: 185px;" /&gt;&lt;/a&gt;&lt;a href="http://straightedgelinux.com/videoBlender/export.html"&gt;&lt;span style="font-weight: bold;"&gt;Aprendendo a exportar sua sequência de composição&lt;/span&gt;&lt;/a&gt; em um arquivo de vídeo, usando o editor de composições do Blender 3D. Tutorial em inglês por &lt;a href="http://straightedgelinux.com/"&gt;straightedgelinux.com&lt;/a&gt;.[endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-5122994449425937204?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/5122994449425937204/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/06/tutorial-exportando-um-arquivo-de-video.html#comment-form' title='3 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/5122994449425937204'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/5122994449425937204'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/06/tutorial-exportando-um-arquivo-de-video.html' title='Tutorial: Exportando um arquivo de vídeo'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-1141503725620544081</id><published>2009-05-30T16:41:00.000-07:00</published><updated>2011-01-02T06:39:04.600-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Blender 2.49'/><title type='text'>Lançado: Blender 2.49</title><content type='html'>&lt;div style="text-align: justify;"&gt;&lt;a href="http://www.blendernation.com/wp-content/uploads/2009/05/splash_template_249_1.png" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" src="http://www.blendernation.com/wp-content/uploads/2009/05/splash_template_249_1.png" style="cursor: pointer; float: left; height: 146px; margin: 0pt 10px 10px 0pt; width: 260px;" /&gt;&lt;/a&gt;Já está disponível a versão final do &lt;a href="http://www.blender.org/download/get-blender/"&gt;Blender 2.49&lt;/a&gt;, a última usando a atual interface. Veja aqui o &lt;a href="http://www.blender.org/development/release-logs/blender-249/"&gt;Release log&lt;/a&gt; com todas as informações em detalhes. As novidades são:&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="csc-textpic-imagewrap" style="text-align: justify;"&gt;&lt;br /&gt;&lt;dl class="csc-textpic-image csc-textpic-firstcol csc-textpic-lastcol" style="width: 200px;"&gt;&lt;dt&gt;&lt;a href="http://wiki.blender.org/index.php/Dev:Source/GameEngine/2.49/VideoTexture" onclick="javascript:urchinTracker ('/.external/http/wiki.blender.org/index.php/Dev:Source/GameEngine/2.49/VideoTexture'); "&gt;&lt;img alt="" height="148" src="http://www.blender.org/typo3temp/pics/3fe1557a47.jpg" width="200" /&gt;&lt;/a&gt;&lt;a href="http://wiki.blender.org/index.php/Dev:Source/GameEngine/2.49/VideoTexture" onclick="javascript:urchinTracker ('/.external/http/wiki.blender.org/index.php/Dev:Source/GameEngine/2.49/VideoTexture'); " target="_top"&gt;Video Texture&lt;/a&gt;&lt;/dt&gt;&lt;/dl&gt;A game Engine agora suporta streams multiplas de textura em formato de video para playback interativo no ambiente 3D. Funciona até com videos Online.&lt;/div&gt;&lt;div class="csc-textpic-clear" style="text-align: justify;"&gt;&lt;/div&gt;&lt;div class="csc-textpic csc-textpic-intext-left-nowrap" style="text-align: justify;"&gt;&lt;div class="csc-textpic-imagewrap"&gt;&lt;br /&gt;&lt;dl class="csc-textpic-image csc-textpic-firstcol csc-textpic-lastcol" style="width: 200px;"&gt;&lt;dt&gt;&lt;a href="http://wiki.blender.org/index.php/Dev:Source/GameEngine/2.49/Fisheye_Dome_Camera" onclick="javascript:urchinTracker ('/.external/http/wiki.blender.org/index.php/Dev:Source/GameEngine/2.49/Fisheye_Dome_Camera'); "&gt;&lt;img alt="" height="200" src="http://www.blender.org/typo3temp/pics/79b9ad27d4.jpg" width="200" /&gt;&lt;/a&gt;&lt;a href="http://wiki.blender.org/index.php/Dev:Source/GameEngine/2.49/Fisheye_Dome_Camera" onclick="javascript:urchinTracker ('/.external/http/wiki.blender.org/index.php/Dev:Source/GameEngine/2.49/Fisheye_Dome_Camera'); " target="_top"&gt;Real-time Dome rendering&lt;/a&gt;&lt;br /&gt;&lt;/dt&gt;&lt;/dl&gt;Possibilita a projeção do ambiente 3D em varios tipos de domos imersivos.&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="csc-textpic-clear" style="text-align: justify;"&gt;&lt;/div&gt;&lt;div class="csc-textpic csc-textpic-intext-left-nowrap" style="text-align: justify;"&gt;&lt;div class="csc-textpic-imagewrap"&gt;&lt;br /&gt;&lt;dl class="csc-textpic-image csc-textpic-firstcol csc-textpic-lastcol" style="width: 200px;"&gt;&lt;dt&gt;&lt;a href="http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.49/Game_Engine#Performance" onclick="javascript:urchinTracker ('/.external/http/wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.49/Game_Engine#Performance'); "&gt;&lt;img alt="" height="150" src="http://www.blender.org/typo3temp/pics/0ccb5922d3.jpg" width="200" /&gt;&lt;/a&gt; Vitor Balbio, Brazil&lt;/dt&gt;&lt;dd&gt;&lt;/dd&gt;&lt;dt&gt;&lt;a href="http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.49/Game_Engine#Performance" onclick="javascript:urchinTracker ('/.external/http/wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.49/Game_Engine#Performance'); " target="_top"&gt;Game Engine speed-up&lt;/a&gt;&lt;/dt&gt;&lt;/dl&gt;Melhorias na velocidade da game-engine em várias areas, deixando a game engine até 3x mais rápida.&lt;/div&gt;&lt;/div&gt;&lt;div class="csc-textpic-clear" style="text-align: justify;"&gt;&lt;/div&gt;&lt;div class="csc-textpic csc-textpic-intext-left-nowrap" style="text-align: justify;"&gt;&lt;div class="csc-textpic-imagewrap"&gt;&lt;br /&gt;&lt;dl class="csc-textpic-image csc-textpic-firstcol csc-textpic-lastcol" style="width: 200px;"&gt;&lt;dt&gt;&lt;a href="http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.49/Game_Engine#Physics" onclick="javascript:urchinTracker ('/.external/http/wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.49/Game_Engine#Physics'); "&gt;&lt;img alt="" height="82" src="http://www.blender.org/typo3temp/pics/50d1bddb48.jpg" width="200" /&gt;&lt;/a&gt;&lt;a href="http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.49/Game_Engine#Physics" onclick="javascript:urchinTracker ('/.external/http/wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.49/Game_Engine#Physics'); " target="_top"&gt;Bullet Physics&lt;/a&gt;&lt;/dt&gt;&lt;/dl&gt;A biblioteca Bullet ganhou um upgrade com diversas novas ferramentas, como física de motor, molas de veículos, robôs, ragdolls e mais.&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="csc-textpic-clear" style="text-align: justify;"&gt;&lt;/div&gt;&lt;div class="csc-textpic csc-textpic-intext-left-nowrap" style="text-align: justify;"&gt;&lt;div class="csc-textpic-imagewrap"&gt;&lt;br /&gt;&lt;dl class="csc-textpic-image csc-textpic-firstcol csc-textpic-lastcol" style="width: 200px;"&gt;&lt;dt&gt;&lt;a href="http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.49/Game_Engine" onclick="javascript:urchinTracker ('/.external/http/wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.49/Game_Engine'); "&gt;&lt;img alt="" height="190" src="http://www.blender.org/typo3temp/pics/c27d0f685a.jpg" width="200" /&gt;&lt;/a&gt;&lt;a href="http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.49/Game_Engine" onclick="javascript:urchinTracker ('/.external/http/wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.49/Game_Engine'); " target="_top"&gt;Game Engine Modifier Support&lt;/a&gt;&lt;/dt&gt;&lt;/dl&gt;Suporte para modificadores independentes da Game Engine.&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="csc-textpic-clear" style="text-align: justify;"&gt;&lt;/div&gt;&lt;div class="csc-textpic csc-textpic-intext-left-nowrap" style="text-align: justify;"&gt;&lt;div class="csc-textpic-imagewrap"&gt;&lt;br /&gt;&lt;dl class="csc-textpic-image csc-textpic-firstcol csc-textpic-lastcol" style="width: 200px;"&gt;&lt;dt&gt;&lt;a href="http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.49/Game_Engine#Python_API" onclick="javascript:urchinTracker ('/.external/http/wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.49/Game_Engine#Python_API'); "&gt;&lt;img alt="" height="163" src="http://www.blender.org/typo3temp/pics/9f71829605.jpg" width="200" /&gt;&lt;/a&gt;&lt;a href="http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.49/Game_Engine#Python_API" onclick="javascript:urchinTracker ('/.external/http/wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.49/Game_Engine#Python_API'); " target="_top"&gt;Improved Game Logic and Python API&lt;/a&gt;&lt;/dt&gt;&lt;/dl&gt;Melhorias na estabilidade, documentação da API, OpenGL, Novas funções de lógica, e mais.&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="csc-textpic-clear" style="text-align: justify;"&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;/div&gt;&lt;div class="csc-textpic csc-textpic-intext-right-nowrap" style="text-align: justify;"&gt;&lt;div class="csc-textpic-imagewrap"&gt;&lt;br /&gt;&lt;dl class="csc-textpic-image csc-textpic-firstcol csc-textpic-lastcol" style="width: 200px;"&gt;&lt;dt&gt;&lt;a href="http://wiki.blender.org/index.php/Doc:Manual/Textures/Types/Nodes" onclick="javascript:urchinTracker ('/.external/http/wiki.blender.org/index.php/Doc:Manual/Textures/Types/Nodes'); "&gt;&lt;img alt="" height="142" src="http://www.blender.org/typo3temp/pics/c2c6830f34.jpg" width="200" /&gt;&lt;/a&gt;&lt;a href="http://wiki.blender.org/index.php/Doc:Manual/Textures/Types/Nodes" onclick="javascript:urchinTracker ('/.external/http/wiki.blender.org/index.php/Doc:Manual/Textures/Types/Nodes'); " target="_top"&gt;Texture Nodes&lt;/a&gt;&lt;/dt&gt;&lt;/dl&gt;Agora podemos usar os nodes para editar as texturas para criar texturas procedurais avançadas, incluindo fractal. E ainda pode ser usada como brush para pintura.&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="csc-textpic-clear" style="text-align: justify;"&gt;&lt;/div&gt;&lt;div class="csc-textpic csc-textpic-intext-right-nowrap" style="text-align: justify;"&gt;&lt;div class="csc-textpic-imagewrap"&gt;&lt;br /&gt;&lt;dl class="csc-textpic-image csc-textpic-firstcol csc-textpic-lastcol" style="width: 200px;"&gt;&lt;dt&gt;&lt;a href="http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.49/Projection_Paint" onclick="javascript:urchinTracker ('/.external/http/wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.49/Projection_Paint'); "&gt;&lt;img alt="" height="159" src="http://www.blender.org/typo3temp/pics/00287e4114.jpg" width="200" /&gt;&lt;/a&gt;&lt;a href="http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.49/Projection_Paint" onclick="javascript:urchinTracker ('/.external/http/wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.49/Projection_Paint'); " target="_top"&gt;Projection Painting&lt;/a&gt;&lt;/dt&gt;&lt;/dl&gt;Melhorias na pintura dos objetos diretamente na cena 3D, sem ter que se preocupar com mapas UV ou seams.&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="csc-textpic-clear" style="text-align: justify;"&gt;&lt;/div&gt;&lt;div class="csc-textpic csc-textpic-intext-right-nowrap" style="text-align: justify;"&gt;&lt;div class="csc-textpic-imagewrap"&gt;&lt;br /&gt;&lt;dl class="csc-textpic-image csc-textpic-firstcol csc-textpic-lastcol" style="width: 200px;"&gt;&lt;dt&gt;&lt;a href="http://wiki.blender.org/index.php/User:Theeth/etch-a-ton" onclick="javascript:urchinTracker ('/.external/http/wiki.blender.org/index.php/User:Theeth/etch-a-ton'); "&gt;&lt;img alt="" height="134" src="http://www.blender.org/typo3temp/pics/e492431728.jpg" width="200" /&gt;&lt;/a&gt;&lt;a href="http://wiki.blender.org/index.php/User:Theeth/etch-a-ton" onclick="javascript:urchinTracker ('/.external/http/wiki.blender.org/index.php/User:Theeth/etch-a-ton'); " target="_top"&gt;Etch-a-ton armature sketching&lt;/a&gt;&lt;/dt&gt;&lt;/dl&gt;Ferramenta para criação de bones usando traços criados com o mouse, que pode depois ser coberto com malha 3D automaticamente.&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="csc-textpic-clear" style="text-align: justify;"&gt;&lt;/div&gt;&lt;div class="csc-textpic csc-textpic-intext-right-nowrap" style="text-align: justify;"&gt;&lt;div class="csc-textpic-imagewrap"&gt;&lt;br /&gt;&lt;dl class="csc-textpic-image csc-textpic-firstcol csc-textpic-lastcol" style="width: 200px;"&gt;&lt;dt&gt;&lt;a href="http://wiki.blender.org/index.php/Dev:Source/Blender/Modeling/Booleans" onclick="javascript:urchinTracker ('/.external/http/wiki.blender.org/index.php/Dev:Source/Blender/Modeling/Booleans'); "&gt;&lt;img alt="" height="151" src="http://www.blender.org/typo3temp/pics/c30fddfa41.jpg" width="200" /&gt;&lt;/a&gt;&lt;/dt&gt;&lt;dt&gt;&lt;a href="http://wiki.blender.org/index.php/Dev:Source/Blender/Modeling/Booleans" onclick="javascript:urchinTracker ('/.external/http/wiki.blender.org/index.php/Dev:Source/Blender/Modeling/Booleans'); " target="_top"&gt;Boolean improvements&lt;/a&gt;&lt;/dt&gt;&lt;/dl&gt;Nesta versão você pode usar o modificador de boolean em qualquer lugar da stack, mais de uma vez, podendo fazer intersecção em modelos subdivididos ou deformados.&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="csc-textpic-clear" style="text-align: justify;"&gt;&lt;/div&gt;&lt;div class="csc-textpic csc-textpic-intext-right-nowrap" style="text-align: justify;"&gt;&lt;div class="csc-textpic-imagewrap"&gt;&lt;br /&gt;&lt;dl class="csc-textpic-image csc-textpic-firstcol csc-textpic-lastcol" style="width: 200px;"&gt;&lt;dt&gt;&lt;a href="http://en.wikipedia.org/wiki/JPEG_2000" onclick="javascript:urchinTracker ('/.external/http/en.wikipedia.org/wiki/JPEG_2000'); "&gt;&lt;img alt="" height="187" src="http://www.blender.org/typo3temp/pics/0a12235138.jpg" width="200" /&gt;&lt;/a&gt;&lt;span style="font-size: 78%; font-style: italic;"&gt;Creative Commons, from Wikipedia&lt;/span&gt;&lt;/dt&gt;&lt;dt&gt;&lt;br /&gt;&lt;/dt&gt;&lt;dt&gt;&lt;a href="http://en.wikipedia.org/wiki/JPEG_2000" onclick="javascript:urchinTracker ('/.external/http/en.wikipedia.org/wiki/JPEG_2000'); " target="_top"&gt;JPEG2000 support&lt;/a&gt;&lt;/dt&gt;&lt;/dl&gt;Agora com suporte do novo formato de alta qualidade, melhor compressão, canal alpha e cores HDR.&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="csc-textpic-clear" style="text-align: justify;"&gt;&lt;/div&gt;&lt;div class="csc-textpic csc-textpic-intext-right-nowrap" style="text-align: justify;"&gt;&lt;div class="csc-textpic-imagewrap"&gt;&lt;br /&gt;&lt;dl class="csc-textpic-image csc-textpic-firstcol csc-textpic-lastcol" style="width: 200px;"&gt;&lt;dt&gt;&lt;a href="http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.49/Extensions/Scripts" onclick="javascript:urchinTracker ('/.external/http/wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.49/Extensions/Scripts'); "&gt;&lt;img alt="" height="150" src="http://www.blender.org/typo3temp/pics/750b3501ed.jpg" width="200" /&gt;&lt;/a&gt;&lt;span style="font-size: 78%;"&gt;Bolt generator script&lt;/span&gt;&lt;br /&gt;&lt;/dt&gt;&lt;dt&gt;&lt;a href="http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.49/Extensions/Scripts" onclick="javascript:urchinTracker ('/.external/http/wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.49/Extensions/Scripts'); " target="_top"&gt;Python Script extensions&lt;/a&gt;&lt;/dt&gt;&lt;/dl&gt;Novos scripts adicionados, como Landscape, gerador de parafusos, correções em importadores e exportadores.&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="csc-textpic-clear" style="text-align: justify;"&gt;&lt;/div&gt;&lt;div class="csc-textpic csc-textpic-intext-right-nowrap" style="text-align: justify;"&gt;&lt;div class="csc-textpic-imagewrap"&gt;&lt;br /&gt;&lt;dl class="csc-textpic-image csc-textpic-firstcol csc-textpic-lastcol" style="width: 200px;"&gt;&lt;dt&gt;&lt;a href="http://www.blender.org/development/release-logs/blender-249/features-and-fixes/"&gt;&lt;img alt="" height="123" src="http://www.blender.org/typo3temp/pics/8251713d0c.jpg" width="200" /&gt;&lt;/a&gt;&lt;/dt&gt;&lt;dt&gt;&lt;a href="http://www.blender.org/development/release-logs/blender-249/features-and-fixes/"&gt;Featurettes &amp;amp; Fixes&lt;/a&gt;&lt;/dt&gt;&lt;/dl&gt;Várias novas adições e bug fixes foram feitos ao longo dos ultimos 6 meses.&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-1141503725620544081?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/1141503725620544081/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/05/lancado-blender-249.html#comment-form' title='1 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/1141503725620544081'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/1141503725620544081'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/05/lancado-blender-249.html' title='Lançado: Blender 2.49'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-763689936985028545</id><published>2009-05-25T23:03:00.000-07:00</published><updated>2011-01-12T18:46:47.350-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Blender 2.49'/><title type='text'>Tutorial: Material Nodes</title><content type='html'>endofvid [starttext] &lt;div style="text-align: justify;"&gt;&lt;a href="http://www.blender.org/typo3temp/pics/396c6c1b81.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" src="http://www.blender.org/typo3temp/pics/396c6c1b81.jpg" style="cursor: pointer; float: left; height: 119px; margin: 0pt 10px 10px 0pt; width: 140px;" /&gt;&lt;/a&gt;&lt;a href="http://www.blender.org/development/release-logs/blender-242/blender-material-nodes/"&gt;&lt;span style="font-weight: bold;"&gt;Tutorial descritivo do sistema de Nodes&lt;/span&gt;&lt;/a&gt; para criação de materiais e texturas no Blender, e composição final do render. Tutorial em inglês do site oficial da Blender Foundation. &lt;a href="http://www.blender.org/"&gt;&lt;span style="font-size: 78%;"&gt;Fonte: blender.org&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;[endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-763689936985028545?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/763689936985028545/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/05/tutorial-material-nodes.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/763689936985028545'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/763689936985028545'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/05/tutorial-material-nodes.html' title='Tutorial: Material Nodes'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-905644696931867296</id><published>2009-05-25T22:46:00.001-07:00</published><updated>2011-01-12T18:46:18.970-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Blender 2.49'/><title type='text'>Tutorial: Iluminação com internal render</title><content type='html'>endofvid [starttext] &lt;div style="text-align: justify;"&gt;&lt;a href="http://www.scribd.com/doc/10081452/Essential-Blender-Essential-Blender-11-Lighting-Tutorial" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5340005564162978946" src="http://1.bp.blogspot.com/_dTBwjsuX7JM/ShuCxJ6LNII/AAAAAAAAAJs/S262FiwlnO0/s200/vaso.jpg" style="cursor: pointer; float: left; height: 106px; margin: 0pt 10px 10px 0pt; width: 126px;" /&gt;&lt;/a&gt;&lt;a href="http://www.scribd.com/doc/10081452/Essential-Blender-Essential-Blender-11-Lighting-Tutorial"&gt;&lt;span style="font-weight: bold;"&gt;Tutorial de Iluminação&lt;/span&gt;&lt;/a&gt; passo-a-passo, configurando as principais propriedades de luzes em um objeto. Feito em inglês por Roland Hess. &lt;span style="font-size: 78%;"&gt;&lt;a href="http://www.scribd.com/doc/10081452/Essential-Blender-Essential-Blender-11-Lighting-Tutorial"&gt;Fonte:Essential-Blender&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;[endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-905644696931867296?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/905644696931867296/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/05/tutorial-iluminacao-com-internal-render.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/905644696931867296'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/905644696931867296'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/05/tutorial-iluminacao-com-internal-render.html' title='Tutorial: Iluminação com internal render'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_dTBwjsuX7JM/ShuCxJ6LNII/AAAAAAAAAJs/S262FiwlnO0/s72-c/vaso.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-5635057200292235605</id><published>2009-05-25T21:45:00.000-07:00</published><updated>2011-01-12T18:45:46.047-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Blender 2.49'/><title type='text'>Tutorial: Animação mecânica de engrenagens</title><content type='html'>endofvid [starttext] &lt;div style="text-align: justify;"&gt;&lt;a href="http://vimeo.com/4691843" style="font-weight: bold;"&gt;Vídeo Tutorial sobre Python Script&lt;/a&gt; aplicado em animações mecânicas, usando Drivers. Em inglês, feito por Max Hammond. &lt;span style="font-size: 78%;"&gt;Fonte: &lt;a href="http://vimeo.com/user447725"&gt;Max no Vimeo&lt;/a&gt; e &lt;a href="http://www.allanbrito.com/"&gt;Allan Brito&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;object height="225" width="400"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=4691843&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1"&gt;&lt;embed src="http://vimeo.com/moogaloop.swf?clip_id=4691843&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="225"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;div style="font-style: italic;"&gt;&lt;span style="font-size: 78%;"&gt;&lt;a href="http://vimeo.com/4691843"&gt;Blender Python Drivers Gear Demo!&lt;/a&gt; from &lt;a href="http://vimeo.com/user447725"&gt;Max Hammond&lt;/a&gt; on &lt;a href="http://vimeo.com/"&gt;Vimeo&lt;/a&gt;.&lt;/span&gt;&lt;/div&gt;[endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-5635057200292235605?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/5635057200292235605/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/05/tutorial-animacao-mecanica-de.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/5635057200292235605'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/5635057200292235605'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/05/tutorial-animacao-mecanica-de.html' title='Tutorial: Animação mecânica de engrenagens'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-234501934760336959</id><published>2009-05-25T11:22:00.000-07:00</published><updated>2011-01-12T18:44:59.449-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='tutoriais de script'/><category scheme='http://www.blogger.com/atom/ns#' term='tutoriais de animação'/><title type='text'>Tutorial: Rigging de veículos</title><content type='html'>endofvid [starttext] &lt;div style="text-align: justify;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.tutorialsforblender3d.com/Game_Engine/Vehicle/Vehicle_1.html"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 152px; height: 94px;" src="http://1.bp.blogspot.com/_dTBwjsuX7JM/ShrmZiD2ODI/AAAAAAAAAJc/jlu5vpYh6LY/s320/Car_Intro.png" alt="" id="BLOGGER_PHOTO_ID_5339833634515204146" border="0" /&gt;&lt;/a&gt;&lt;a href="http://www.tutorialsforblender3d.com/Game_Engine/Vehicle/Vehicle_1.html"&gt;&lt;span style="font-weight: bold;"&gt;Vehicle Wrapper:&lt;/span&gt;&lt;/a&gt; Passo-a-passo que ensina a configurar a engine de física do Blender para simular o movimento de um carro. Tutorial por Clark Thames, em inglês. &lt;span style="font-size:78%;"&gt;&lt;a href="http://www.tutorialsforblender3d.com/"&gt;Fonte: tutorialsforblender3d.com&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;[endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-234501934760336959?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/234501934760336959/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/05/tutorial-rigging-de-veiculos.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/234501934760336959'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/234501934760336959'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/05/tutorial-rigging-de-veiculos.html' title='Tutorial: Rigging de veículos'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_dTBwjsuX7JM/ShrmZiD2ODI/AAAAAAAAAJc/jlu5vpYh6LY/s72-c/Car_Intro.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-8668981283507315454</id><published>2009-05-25T07:13:00.000-07:00</published><updated>2011-01-12T18:43:50.372-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='notícias'/><title type='text'>Make Human Lança versão 1.0 Alpha2</title><content type='html'>http://www.youtube.com/watch?v=Ru8_dHInC88endofvid &lt;br /&gt;[starttext]&lt;br /&gt;O programa open-source de criação e edição de modelos humanos em 3D já chegou na versão 1.0 e está mais legal que nunca. Veja aqui abaixo um vídeo demonstrando as novas ferramentas desse sistema, com possibilidades de edição das características físicas localizadas e até um sistema de etnia.&lt;br /&gt;Confira o que já foi publicado aqui sobre o &lt;a href="http://tutoriaisblender.blogspot.com/2009/04/make-human.html"&gt;Make Human&lt;/a&gt;.[endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-8668981283507315454?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/8668981283507315454/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/05/make-human-lanca-versao-10-alpha2.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/8668981283507315454'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/8668981283507315454'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/05/make-human-lanca-versao-10-alpha2.html' title='Make Human Lança versão 1.0 Alpha2'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-570410611380945146</id><published>2009-05-24T23:44:00.000-07:00</published><updated>2009-05-24T23:46:53.783-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='notícias'/><title type='text'>Blender Masters</title><content type='html'>Novo site adicionado na lista de Comunidades: &lt;a href="http://www.blendermasters.com/"&gt;&lt;span style="font-weight: bold;"&gt;Blender Masters&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;"Blender Masters trás a você muitos artigos e fontes de consulta sobre o blender3d, sendo um dos maiores sites em português de blender que você irá encontrar como o blender brasil ou o procedural. Há muitos modelos para Blender 3d, vídeo tutoriais, dicas, exemplos de animação, vídeos para download e muito mais."&lt;/blockquote&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-570410611380945146?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/570410611380945146/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/05/blender-masters.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/570410611380945146'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/570410611380945146'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/05/blender-masters.html' title='Blender Masters'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-747017496831809767</id><published>2009-05-10T20:14:00.000-07:00</published><updated>2011-01-12T18:41:50.220-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='notícias'/><title type='text'>Projeto Durian</title><content type='html'>endofvid [starttext]Se você acompanha os grandes portais de Blender, sabe que recentemente foi lançado oficialmente o &lt;a href="http://www.allanbrito.com/2009/05/08/projeto-durian-instituto-blender-anuncia-o-terceiro-open-movie/"&gt;&lt;span style="font-weight: bold;"&gt;projeto Durian&lt;/span&gt;&lt;/a&gt;, o próximo filme de curta-metragem produzido pela Blender Foundation.&lt;br /&gt;&lt;br /&gt;Vai ser um filme com temática no melhor estilo "Final Fantasy" com temas medievais e uma heroína. A produção desse filme resultará também na famosa versão 2.5 do Blender, que vai incorporar as ferramentas necessárias para produzir os efeitos da animação como volumetrics, crowd, e os novos sistemas de animação, APIs e renderizadores.&lt;br /&gt;&lt;br /&gt;São ótimas notícias e aguardamos ansiosos!&lt;br /&gt;&lt;br /&gt;Se você quer ajudar para que o lançamento seja ainda mais rápido, pode comprar os excelentes produtos da blender foundation no &lt;a href="http://www.blender3d.org/e-shop/"&gt;e-shop&lt;/a&gt; deles.[endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-747017496831809767?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/747017496831809767/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/05/projeto-durian.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/747017496831809767'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/747017496831809767'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/05/projeto-durian.html' title='Projeto Durian'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-8459297570516404564</id><published>2009-05-03T18:48:00.000-07:00</published><updated>2011-01-02T07:09:15.298-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='notícias'/><title type='text'>Como está ficando o blender 2.50?</title><content type='html'>Michael Fox, um dos programadores da nova versão do Blender, colocou em seu site alguns dias atrás uma screenshot de como está ficando a nova interface do programa. Confira no blog dele:&lt;br /&gt;&lt;br /&gt;&lt;a href="http://blenderlabrat.blogspot.com/2009/04/last-night-ton-commited-possibility-to.html" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5331780247540302786" src="http://4.bp.blogspot.com/_dTBwjsuX7JM/Sf5J4tsVg8I/AAAAAAAAAIM/5g3EquMz78c/s320/blender2.5_pyui_02.png" style="cursor: pointer; display: block; height: 247px; margin: 0px auto 10px; text-align: center; width: 320px;" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-8459297570516404564?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/8459297570516404564/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/05/como-esta-ficando-o-blender-250.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/8459297570516404564'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/8459297570516404564'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/05/como-esta-ficando-o-blender-250.html' title='Como está ficando o blender 2.50?'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_dTBwjsuX7JM/Sf5J4tsVg8I/AAAAAAAAAIM/5g3EquMz78c/s72-c/blender2.5_pyui_02.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-5191598958200413124</id><published>2009-04-26T20:58:00.000-07:00</published><updated>2009-04-26T21:06:46.971-07:00</updated><title type='text'>Blender 2.49 tem primeira versão RC (beta)</title><content type='html'>A Blender Foundation lançou esses dias a primeira versão Release Candidate (primeiras versões beta) para que os usuários testem os bugs das novas ferramentas. Se você quer baixar mais pela curiosidade de ver como será a última atualização da série 2.4x (já que a 2.5 vai mudar bastante coisa) visite &lt;a href="http://www.blendernation.com/2009/04/24/blender-249-release-candidate-1/"&gt;este link&lt;/a&gt; aqui.&lt;br /&gt;&lt;br /&gt;Esta é a lista de novas features (wip):&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(255, 204, 51);"&gt;* Video Textures in Game Engine&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(255, 204, 51);"&gt; * Logic API cleanup for Game Engine&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(255, 204, 51);"&gt; * Texture node editing&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(255, 204, 51);"&gt; * Etch-a-ton, armature sketching preview&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(255, 204, 51);"&gt; * Dome rendering for Game Engine&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(255, 204, 51);"&gt; * Projection texture painting&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(255, 204, 51);"&gt; * Jpeg2000 support in sequencer&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(255, 204, 51);"&gt; * New GE actuators&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Deixe também aqui seu comentário sobre as expectativas da versão 2.50.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-5191598958200413124?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/5191598958200413124/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/04/blender-249-tem-primeira-versao-rc-beta.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/5191598958200413124'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/5191598958200413124'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/04/blender-249-tem-primeira-versao-rc-beta.html' title='Blender 2.49 tem primeira versão RC (beta)'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-4496027666554443267</id><published>2009-04-14T13:36:00.000-07:00</published><updated>2011-01-12T18:41:29.107-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='tutoriais de material'/><category scheme='http://www.blogger.com/atom/ns#' term='tutoriais de textura'/><title type='text'>Materiais e Texturas</title><content type='html'>endofvid [starttext]&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://www.marcchehab.org/frozenmist/vegetal/thumbs/TiZeta_leavesM.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" src="http://www.marcchehab.org/frozenmist/vegetal/thumbs/TiZeta_leavesM.jpg" style="cursor: pointer; float: left; height: 75px; margin: 0pt 10px 10px 0pt; width: 100px;" /&gt;&lt;/a&gt;&lt;a href="http://www.marcchehab.org/frozenmist/objects/thumbs/TiZeta_old-tv.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" src="http://www.marcchehab.org/frozenmist/objects/thumbs/TiZeta_old-tv.jpg" style="cursor: pointer; float: left; height: 75px; margin: 0pt 10px 10px 0pt; width: 100px;" /&gt;&lt;/a&gt;&lt;a href="http://www.marcchehab.org/frozenmist/metal/thumbs/admin_003.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" src="http://www.marcchehab.org/frozenmist/metal/thumbs/admin_003.jpg" style="cursor: pointer; float: left; height: 75px; margin: 0pt 10px 10px 0pt; width: 100px;" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;Existem muitos sites com texturas ótimas e grátis. Entre eles temos o &lt;a href="http://www.2textured.com/main.php"&gt;2Textured&lt;/a&gt; que é bem completo e o &lt;a href="http://www.marcchehab.org/frozenmist/index.php?dir=."&gt;Blender Textures&lt;/a&gt; que se intitula Blender 3D Open Source Texture Gallery.&lt;/div&gt;&lt;/div&gt;[endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-4496027666554443267?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/4496027666554443267/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/04/materiais-e-texturas.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/4496027666554443267'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/4496027666554443267'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/04/materiais-e-texturas.html' title='Materiais e Texturas'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-2950245781631556773</id><published>2009-04-14T12:27:00.000-07:00</published><updated>2011-01-12T18:40:23.764-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='tutoriais de script'/><category scheme='http://www.blogger.com/atom/ns#' term='tutoriais de animação'/><title type='text'>Usando Biblioteca MoCap para animação</title><content type='html'>endofvid [starttext]&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://wiki.blender.org/index.php/Doc:Tutorials/Animation/Advanced/MoCap"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 139px; height: 104px;" src="http://www.cs.cmu.edu/%7Egerman/research/HumanApp/humanapp.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;A Universidade americana &lt;a href="http://mocap.cs.cmu.edu/"&gt;Carnegie Mellon&lt;/a&gt; possui um vasto banco de dados com arquivos de motion capture gratuitos, compatíveis com o Blender, para baixar.&lt;br /&gt;&lt;br /&gt;Para aprender a usar estes arquivos no Blender, veja este vídeo Tutorial feito por PapaSmurf:&lt;br /&gt;&lt;br /&gt;&lt;object width="400" height="225"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=1241784&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1"&gt;&lt;embed src="http://vimeo.com/moogaloop.swf?clip_id=1241784&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="225"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;p style="text-align: center; font-style: italic;"&gt;&lt;span style="font-size:78%;"&gt;&lt;a href="http://vimeo.com/1241784"&gt;Walkthru: Using a MoCap library&lt;/a&gt; from &lt;a href="http://vimeo.com/user463660"&gt;PapaSmurf&lt;/a&gt; on &lt;a href="http://vimeo.com/"&gt;Vimeo&lt;/a&gt;.&lt;/span&gt;&lt;/p&gt;Para entender mais sobre o Motion Capture no Blender, veja &lt;a style="font-weight: bold;" href="http://wiki.blender.org/index.php/Doc:Tutorials/Animation/Advanced/MoCap"&gt;este tutorial&lt;/a&gt; diretamente do site oficial.&lt;span style="font-size:78%;"&gt; Fontes: &lt;a href="http://www.blender.org/"&gt;Blender.org&lt;/a&gt;&lt;/span&gt;[endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-2950245781631556773?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/2950245781631556773/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/04/carnegie-mellon-university-motion.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/2950245781631556773'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/2950245781631556773'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/04/carnegie-mellon-university-motion.html' title='Usando Biblioteca MoCap para animação'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-1975215671403942677</id><published>2009-04-13T22:21:00.000-07:00</published><updated>2011-01-12T18:39:45.215-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='tutoriais de textura'/><title type='text'>Skymaps e Horizontes</title><content type='html'>endofvid [starttext]&lt;a href="http://www.3delyvisions.com/images/sky18.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" src="http://www.3delyvisions.com/images/sky18.jpg" style="cursor: pointer; display: block; height: 65px; margin: 0px auto 10px; text-align: center; width: 260px;" /&gt;&lt;/a&gt;&lt;br /&gt;Este site é útil tanto para quem está fazendo um game quanto para as animações "cinematics". Para ambos os casos muitas vezes precisamos ambientar a cena usando mapas de horizonte e céu, e fazê-los não é nada fácil. o site &lt;a href="http://www.3delyvisions.com/skf1.htm"&gt;3D Elyvisions&lt;/a&gt; tem uma coleção de Sky Maps para você escolher o que mais se aplica ao que você busca.&lt;br /&gt;&lt;br /&gt;veja mais sites com recursos ótimos nos links deste blog.[endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-1975215671403942677?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/1975215671403942677/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/04/skymaps-e-horizontes.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/1975215671403942677'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/1975215671403942677'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/04/skymaps-e-horizontes.html' title='Skymaps e Horizontes'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-5104562168369554803</id><published>2009-04-10T08:00:00.000-07:00</published><updated>2011-01-02T07:19:39.061-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='notícias'/><title type='text'>Make Human</title><content type='html'>Ninguém precisa mais passar dias modelando e ajustando um corpo humano anatomicamente correto. com o software livre Open-Source chamado &lt;a href="http://www.makehuman.org/blog/index.php"&gt;&lt;span style="font-weight: bold;"&gt;MakeHuman&lt;/span&gt;&lt;/a&gt; você pode configurar em tempo real como deseja que seu humano se pareça, desde o peso, altura, sexo, até massa muscular e idade. Depois você pode exportar a malha e abrir no Blender para finalizar o modelo.&lt;br /&gt;&lt;br /&gt;Visite &lt;a href="http://www.makehuman.org/"&gt;&lt;span style="font-weight: bold;"&gt;www.makehuman.org&lt;/span&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-5104562168369554803?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/5104562168369554803/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/04/make-human.html#comment-form' title='7 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/5104562168369554803'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/5104562168369554803'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/04/make-human.html' title='Make Human'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>7</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-8722764474255057918</id><published>2009-04-09T08:00:00.000-07:00</published><updated>2011-01-12T18:39:29.062-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='notícias'/><title type='text'>Blog: Blender Labrat</title><content type='html'>endofvid [starttext]&lt;span style="font-weight: bold;"&gt;Michael Fox&lt;/span&gt; é um dos mais envolvidos beta-testers do Blender 3D e tem postado em seu blog chamado Blender Labrat alguns vídeos demonstrando as novas ferramentas de animação do blender 2.50 chamadas &lt;span style="font-weight: bold;"&gt;Animato&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;Visite &lt;a href="http://blenderlabrat.blogspot.com/" style="font-weight: bold;"&gt;http://blenderlabrat.blogspot.com/&lt;/a&gt;[endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-8722764474255057918?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/8722764474255057918/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/04/blog-blender-labrat.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/8722764474255057918'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/8722764474255057918'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/04/blog-blender-labrat.html' title='Blog: Blender Labrat'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-1878640900761142882</id><published>2009-04-08T14:31:00.000-07:00</published><updated>2011-01-02T06:58:57.113-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Blender 2.49'/><title type='text'>Blender 2.49 vem aí</title><content type='html'>a Blender Foundation anunciou para o fim de Abril uma nova versão do Blender antes da tão aguardada 2.50 que trará muitas novidades. Ton Rosendaal listou as features que serão lançadas na versão 2.49 que inclui Editor de nodes para textura, update na engine de física e outras coisas.&lt;br /&gt;&lt;span style="font-style: italic;"&gt;&lt;/span&gt; &lt;br /&gt;&lt;ul style="font-style: italic;"&gt;&lt;li&gt; Texture node editor&lt;/li&gt;&lt;li&gt;Live Video Texture in Game Engine&lt;/li&gt;&lt;li&gt;Improved API to talk to logic bricks in GE&lt;/li&gt;&lt;li&gt;Etch-a-ton, sketching armatures&lt;/li&gt;&lt;li&gt;Bullet Physics update&lt;/li&gt;&lt;li&gt;Jpeg 2000 and EDL support in sequencer&lt;/li&gt;&lt;li&gt;Everything I forgot&lt;/li&gt;&lt;li&gt;And plenty of bugfixes of course&lt;/li&gt;&lt;/ul&gt;O pessoal já está escolhendo as novas &lt;a href="http://blenderartists.org/forum/showthread.php?t=152631&amp;amp;page=3"&gt;&lt;span style="font-weight: bold;"&gt;Splash Screens&lt;/span&gt;&lt;/a&gt; desta versão e quem sabe mês que vem já estaremos blenderizando nesta última versão da série 4.x&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-1878640900761142882?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/1878640900761142882/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/04/blender-249-vem-ai.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/1878640900761142882'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/1878640900761142882'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/04/blender-249-vem-ai.html' title='Blender 2.49 vem aí'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-7264607257692280832</id><published>2009-04-08T13:52:00.000-07:00</published><updated>2011-01-12T18:39:09.146-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='modelos 3d'/><title type='text'>60 sites com objetos 3D grátis</title><content type='html'>endofvid [starttext]O site &lt;a href="http://www.hongkiat.com/"&gt;hongkiat &lt;/a&gt;publicou um tempo atrás uma lista com 60 sites que oferecem modelos gratuitos de tudo quando é tipo, de veículos a mobília, organicos e arquiteturais. Se você está sem tempo e precisa de um modelo específico, este é um bom lugar para começar a procurar:&lt;br /&gt;&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://www.hongkiat.com/blog/60-excellent-free-3d-model-websites/"&gt;60-excellent-free-3d-model-websites&lt;/a&gt; em &lt;a href="http://www.hongkiat.com/blog/"&gt;&lt;span style="font-weight: bold;"&gt;hongkiat.com&lt;/span&gt;&lt;/a&gt;[endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-7264607257692280832?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/7264607257692280832/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/04/60-sites-com-objetos-3d-gratis.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/7264607257692280832'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/7264607257692280832'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/04/60-sites-com-objetos-3d-gratis.html' title='60 sites com objetos 3D grátis'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-6765725100744351888</id><published>2009-04-08T13:45:00.000-07:00</published><updated>2011-01-12T18:38:51.735-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='tutoriais de textura'/><title type='text'>The Blueprints.com</title><content type='html'>endofvid [starttext]Existem sites de recursos muito úteis em projetos que disponibilizam os desenhos "blueprints" de veículos e outros objetos. Um deles foi publicado no blog Blender Maniacs e notei que ainda não havia disponibilizado na sessão &lt;span style="font-weight: bold;"&gt;"Biblioteca de Recursos"&lt;/span&gt; deste blog nenhum site com este tipo de desenhos. portanto vale a visita caso você esteja precisando dos desenhos esquemáticos de algum objeto que vai modelar.&lt;br /&gt;&lt;br /&gt;&lt;img alt="" src="file:///C:/Users/ADMINI%7E1/AppData/Local/Temp/moz-screenshot-4.jpg" /&gt;&lt;a href="http://www.the-blueprints.com/" style="font-weight: bold;"&gt;TheBlueprints.com&lt;/a&gt;[endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-6765725100744351888?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/6765725100744351888/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/04/blueprintscom.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/6765725100744351888'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/6765725100744351888'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/04/blueprintscom.html' title='The Blueprints.com'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-4200708831031965603</id><published>2009-03-11T23:18:00.000-07:00</published><updated>2009-05-25T22:08:45.725-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='notícias'/><title type='text'>Blender-Tutorial.com Contest 3</title><content type='html'>O site italiano blender-tutorial.com está promovendo um concurso de tutoriais em seu site. É uma boa oportunidade para ter visibilidade no seu tutorial e quem sabe ganhar um dos prêmios.&lt;br /&gt;&lt;br /&gt;Para participar você tem que escrever um tutorial sobre o tema FUTURO para o blender, se inscrever no forum e postar o progresso do seu trabalho.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.blender-tutorial.com/btc3/future.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 275px; height: 76px;" src="http://www.blender-tutorial.com/btc3/future.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Apesar de ser quase tudo em italiano, o site disponibilizou as regras em inglês. Eu estou pensando em participar.&lt;br /&gt;&lt;br /&gt;visite &lt;a href="http://www.blender-tutorial.com/btc3/index_eng.html"&gt;blender-tutorial &lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-4200708831031965603?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/4200708831031965603/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/03/blender-tutorialcom-contest-3.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/4200708831031965603'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/4200708831031965603'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/03/blender-tutorialcom-contest-3.html' title='Blender-Tutorial.com Contest 3'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-2431648323474203832</id><published>2009-02-26T13:49:00.000-08:00</published><updated>2011-01-12T18:38:24.876-08:00</updated><title type='text'>Projeto: O Náufrago</title><content type='html'>endofvid [starttext][Este é um projeto para criação de tutorial, contendo o básico de modelagem e criação de uma cena:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;1 - Visão geral&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Iniciando o Blender, configurando a interface, abrindo, importando, salvando e fechando arquivos.&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;Exercícios:&lt;/span&gt;&lt;br /&gt;a) instalando arquivo .B.blend na interface&lt;br /&gt;b) abrindo uma cena de paisagem ilha.blend&lt;br /&gt;b) importando o arquivo coqueiro.3ds na cena e posicionando o objeto no lugar&lt;br /&gt;c) posicionando a câmera&lt;br /&gt;d) posicionando a lâmpada&lt;br /&gt;e) primeiro render&lt;br /&gt;f) salvando arquivo&lt;br /&gt;&lt;blockquote&gt;&lt;/blockquote&gt;&lt;span style="font-weight: bold;"&gt;   &lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;2 - Manipulando&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Utilizando os manipuladores de objetos - Movendo, rotacionando, escalonando.&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;Exercícios:&lt;/span&gt;&lt;br /&gt;a) movendo, escalonando, rotacionando e duplicando o coqueiro na ilha.&lt;br /&gt;b) entrando em edit mode, movendo vertices, faces e segmentos da malha da ilha.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;3 - Modelagem Básica 1&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Modelando uma placa e um texto em 3D&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Exercícios:&lt;/span&gt;&lt;br /&gt;a) Adicionando as primitivas de cubo, escalonando e posicionando para formar uma placa&lt;br /&gt;b) Adicionando um texto e configurando&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;4 - Modelagem Básica 2&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Criando uma placa e um personagem "náufrago" usando primitivas e box modeling&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Exercícios:&lt;/span&gt;&lt;br /&gt;a) Criando uma cabeça usando esferas e outros primitivos; Sculpt mode&lt;br /&gt;b) Adicionando um cubo e modelando um corpo simples a partir dele&lt;br /&gt;c) Utilizando as curvas Bezier para a vara de pescar&lt;br /&gt;d) Agrupando e aparentando os objetos&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;5 - Aplicando Materiais&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Modificando as cores, brilho e transparência dos objetos&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Exercícios:&lt;/span&gt;&lt;br /&gt;a) Criando materiais para o náufrago&lt;br /&gt;b) Criando material transparente e aplicando uma textura procedural no mar&lt;br /&gt;c) Aplicando uma textura bitmap na placa "Ilha deserta"&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;6 - Setup e Rigging&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Criando e configurando os bones e posicionando o personagem&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Exercícios:&lt;/span&gt;&lt;br /&gt;a) Criando e posicionando os bones&lt;br /&gt;b) Aplicando os bones no náufrago&lt;br /&gt;c) configurando dobras e juntas&lt;br /&gt;d) posicionando o náufrago sentado na beira do mar&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;7 - Animação 1&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Dando vida ao personagem&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Exercícios:&lt;/span&gt;&lt;br /&gt;a) Criando os quadros-chave (keyframes) do náufrago pescando com sua vara&lt;br /&gt;b) Criando quadros de Interpolação&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;8 - Animação 2&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Movimentando o ambiente&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Exercícios:&lt;/span&gt;&lt;br /&gt;a) Movimentando a palmeira com modificadores&lt;br /&gt;b) Movimentando a textura da água&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;9 - Renderizando a sequência&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Preparando os arquivos finais da animação&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Exercícios:&lt;/span&gt;&lt;br /&gt;a) Ajustando movimento de câmera e iluminação&lt;br /&gt;b) Configurando arquivos, formatos e pastas&lt;br /&gt;c) Renderizando a sequencia de arquivos .png&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;10 - Pós-produção&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Aplicando efeitos, áudio e gerando um AVI&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Exercícios:&lt;/span&gt;&lt;br /&gt;a) Abrindo arquivos sequenciais no editor de composição&lt;br /&gt;b) Inserindo áudio&lt;br /&gt;c) Salvando arquivo AVI&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;PS: Este é um projeto em andamento sem data para finalização, quando estiver disponível será anunciado neste blog.[endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-2431648323474203832?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/2431648323474203832/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/02/este-sera-o-primeiro-volume-de.html#comment-form' title='6 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/2431648323474203832'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/2431648323474203832'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/02/este-sera-o-primeiro-volume-de.html' title='Projeto: O Náufrago'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>6</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-496866962869823588</id><published>2009-02-10T20:06:00.000-08:00</published><updated>2011-01-12T18:36:59.797-08:00</updated><title type='text'>Projeto: Etapas da Produção</title><content type='html'>endofvid [starttext]Nota: Este projeto está em execução, ainda não finalizado e sem data de término. Assim que possível será anunciado no blog.&lt;br /&gt;&lt;br /&gt;No &lt;span style="font-weight: bold;"&gt;segundo volume&lt;/span&gt; serão cerca de 20 tutoriais explicando em detalhes, cada etapa no desenvolvimento de uma cena curta de animação.&lt;br /&gt;&lt;br /&gt;O &lt;span style="font-weight: bold;"&gt;terceiro volume&lt;/span&gt; será voltado para renders foto-realistas para&lt;span style="font-weight: bold;"&gt; design industrial, maquetes arquitetônicas e visualizações de interiores.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Os tutoriais serão em PDF, demarcando o passo-a-passo das seguintes etapas de um projeto de animação:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Pré-produção:&lt;/span&gt;&lt;br /&gt;1 - Idealizando a cena e escrevendo o roteiro&lt;br /&gt;2 - Desenhando o Personagem e Storyboard&lt;br /&gt;3 - Estabelecendo a paleta e fotografia da cena&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Ambiente e cenário:&lt;/span&gt;&lt;br /&gt;4 - Modelagem do cenário&lt;br /&gt;5 - texturização dos objetos do cenário&lt;br /&gt;6 - Iluminação geral do cenário&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Personagem&lt;/span&gt;&lt;br /&gt;7 - Modelagem do personagem&lt;br /&gt;8 - Texturização do personagem&lt;br /&gt;9 - Setup do personagem&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Preparando a Cena&lt;/span&gt;&lt;br /&gt;10 - Linkando o personagem e o cenário à cena&lt;br /&gt;11 - adicionando particulas&lt;br /&gt;12 - Iluminação localizada, câmeras e ajustes finos&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Animação&lt;/span&gt;&lt;br /&gt;13 - Keyframes básicos e timing&lt;br /&gt;14 - Correção da Interpolação&lt;br /&gt;15 - Movimentos secundários e "stretch"&lt;br /&gt;16 - Sincronia Labial&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Render&lt;/span&gt;&lt;br /&gt;17 - Renderizando a cena&lt;br /&gt;18 - Adicionando efeitos de composição no Render Nodes&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Edição&lt;/span&gt;&lt;br /&gt;19 - Cortando, reposicionando, transição e output&lt;br /&gt;20 - Sonorizando a edição final[endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-496866962869823588?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/496866962869823588/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/02/etapas-da-producao.html#comment-form' title='4 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/496866962869823588'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/496866962869823588'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/02/etapas-da-producao.html' title='Projeto: Etapas da Produção'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-5083061453048112168</id><published>2009-02-10T19:16:00.000-08:00</published><updated>2009-02-10T20:42:21.698-08:00</updated><title type='text'>Tudo pronto para começar</title><content type='html'>Depois de instalar e personalizar sua cópia totalmente legalizada do Blender, é hora de começar a brincar nele. Minha primeira sugestão é explorar os links aqui ao lado.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-weight: bold;"&gt;Explorando as listas de Links&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;Veja as informações e últimas noticias sobre o programa no &lt;span style="font-weight: bold;"&gt;site oficial&lt;/span&gt;. O que você pode aprender no &lt;span style="font-weight: bold;"&gt;Manual do Usuário&lt;/span&gt; e nos &lt;span style="font-weight: bold;"&gt;WikiLivros&lt;/span&gt;, ótimos sites de recursos e pesquisa para tirar todas as suas dúvidas sobre o Blender 3D.&lt;br /&gt;&lt;br /&gt;Conheça as principais &lt;span style="font-weight: bold;"&gt;comunidades &lt;/span&gt;de artistas e programadores que usam o Blender no dia a dia, seus trabalhos e converse com eles (em inglês) nos canais de IRC.&lt;br /&gt;&lt;br /&gt;Assista as 32 &lt;span style="font-weight: bold;"&gt;video Aulas&lt;/span&gt; do site BlenderTotal e os melhores &lt;span style="font-weight: bold;"&gt;tutoriais selecionados&lt;/span&gt; de sites em português e inglês, grande parte em vídeo que facilita muito o entendimento mesmo que você não domine a língua inglesa.&lt;br /&gt;&lt;br /&gt;Adicione alguns &lt;span style="font-weight: bold;"&gt;blogs &lt;/span&gt;excelentes com as últimas novidades em desenvolvimento de ferramentas, tutoriais atualizados e curiosidades do mundo Blender 3D para você ficar sempre por dentro do assunto.&lt;br /&gt;&lt;br /&gt;Conheça &lt;span style="font-weight: bold;"&gt;programas open-source&lt;/span&gt; gratuitos compatíveis com o Blender para gerar terrenos, corpo humano, entre outros. E também programas de &lt;span style="font-weight: bold;"&gt;escritório&lt;/span&gt;, edição de &lt;span style="font-weight: bold;"&gt;imagem&lt;/span&gt;, &lt;span style="font-weight: bold;"&gt;vetor&lt;/span&gt;, &lt;span style="font-weight: bold;"&gt;vídeo &lt;/span&gt;e &lt;span style="font-weight: bold;"&gt;webdesign &lt;/span&gt;para você montar um estúdio completo sem ter que gastar 1 centavo com seus softwares.&lt;br /&gt;&lt;br /&gt;Depois de explorar bastante e se familiarizar com as ferramentas e onde estão os comandos e botões, podemos começar nosso primeiro &lt;span style="font-weight: bold;"&gt;projeto de animação 3D&lt;/span&gt; que será baseado nos DVDs oficiais da Blender Foundation, além de outros materiais simples e eficientes na criação de cada etapa.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-5083061453048112168?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/5083061453048112168/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/02/tudo-pronto-para-comecar.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/5083061453048112168'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/5083061453048112168'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/02/tudo-pronto-para-comecar.html' title='Tudo pronto para começar'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-2694413230284074919</id><published>2009-02-09T21:17:00.000-08:00</published><updated>2011-01-12T18:35:38.707-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Blender 2.49'/><title type='text'>Preparando e personalizando seu Blender</title><content type='html'>endofvid [starttext]o Blender usa um arquivo chamado&lt;span style="font-weight: bold;"&gt; .B.blend &lt;/span&gt;(isso mesmo, começa com ponto) para carregar as configurações da interface personalizadas pelo usuário. Ele salva este arquivo automaticamente na pasta "&lt;span style="font-weight: bold;"&gt;/.blender&lt;/span&gt;" quando o você clica em "&lt;span style="font-weight: bold;"&gt;File &amp;gt; Save default settings&lt;/span&gt;".&lt;br /&gt;&lt;br /&gt;Muitos brasileiros se habituaram aos comandos e interface do 3D studio Max, então para facilitar a migração de software, preparei um .B.blend que aproxima alguns comandos mais corriqueiros à forma como ele é usado no Max, além de outras modificações que eu pessoalmente julguei mais práticas como a &lt;span style="font-weight: bold;"&gt;seleção de objetos&lt;/span&gt; usando o &lt;span style="font-style: italic;"&gt;LMB &lt;/span&gt;(botão esquerdo do mouse). Em caso de &lt;span style="font-weight: bold;"&gt;dúvidas &lt;/span&gt;deixe um comentário neste post que será respondido.&lt;br /&gt;&lt;br /&gt;Além de um script imbutido muito bom para &lt;span style="font-weight: bold;"&gt;modificar a posição da camera&lt;/span&gt;. Veja abaixo como usá-lo:&lt;br /&gt;&lt;br /&gt;- &lt;span style="font-weight: bold;"&gt;&lt;span style="color: #ffcc33;"&gt;PAN&lt;/span&gt; &lt;/span&gt;&lt;span style="font-style: italic;"&gt;(arrastando a camera para cima, baixo e lados)&lt;/span&gt;&lt;br /&gt;selecione a &lt;span style="font-weight: bold;"&gt;câmera&lt;/span&gt; da cena e na viewport "&lt;span style="font-style: italic;"&gt;camera&lt;/span&gt;" ou "&lt;span style="font-style: italic;"&gt;User persp&lt;/span&gt;" movimente a camera mantendo o botão &lt;span style="font-weight: bold;"&gt;SCROLL&lt;/span&gt; do mouse pressionados.&lt;br /&gt;Pressione &lt;span style="font-weight: bold;"&gt;NUMPAD INS&lt;/span&gt; (ou numero zero no NUMPAD do teclado) para finalizar.&lt;br /&gt;&lt;br /&gt;- &lt;span style="font-weight: bold;"&gt;&lt;span style="color: #ffcc33;"&gt;ORBIT&lt;/span&gt; &lt;/span&gt;&lt;span style="font-style: italic;"&gt;(girando a camera em torno de seu alvo)&lt;/span&gt;&lt;br /&gt;selecione a &lt;span style="font-weight: bold;"&gt;câmera&lt;/span&gt; da cena e na viewport "&lt;span style="font-style: italic;"&gt;camera&lt;/span&gt;" ou "&lt;span style="font-style: italic;"&gt;User persp&lt;/span&gt;" movimente a camera mantendo &lt;span style="font-weight: bold;"&gt;SHIFT&lt;/span&gt; e o botão &lt;span style="font-weight: bold;"&gt;SCROLL&lt;/span&gt; do mouse pressionados.&lt;br /&gt;Pressione &lt;span style="font-weight: bold;"&gt;NUMPAD INS&lt;/span&gt; (ou numero zero no NUMPAD do teclado) para finalizar.&lt;br /&gt;&lt;br /&gt;- &lt;span style="font-weight: bold;"&gt;&lt;span style="color: #ffcc33;"&gt;DOLLY&lt;/span&gt; &lt;/span&gt;&lt;span style="font-style: italic;"&gt;(aproximando e distanciando a camera do seu alvo)&lt;/span&gt;&lt;br /&gt;utilize o &lt;span style="font-weight: bold;"&gt;CTRL + RMB ou SCROLL &lt;/span&gt;do mouse para aproximar ou distanciar a camera.&lt;br /&gt;Pressione &lt;span style="font-weight: bold;"&gt;NUMPAD INS&lt;/span&gt; (ou numero zero no NUMPAD do teclado) para finalizar.&lt;br /&gt;&lt;br /&gt;basicamente, a forma de movimentação é a mesma do User Persp, porém o script irá reposicionar a câmera ao mesmo tempo.&lt;br /&gt;&lt;br /&gt;Para instalar este &lt;span style="font-weight: bold;"&gt;arquivo de interface&lt;/span&gt; siga os passos abaixo:&lt;br /&gt;&lt;br /&gt;Após &lt;a href="http://www.blender.org/download/get-blender/"&gt;baixar e instalar&lt;/a&gt; o Blender (&lt;a href="http://wiki.blender.org/index.php/Manual.br/Installing_Blender"&gt;veja aqui como instalar&lt;/a&gt;)&lt;br /&gt;&lt;br /&gt;1. Faça o &lt;a href="http://goraieb.com.br/rafael/3d/blender/BlenderRSG01.zip"&gt;download do arquivo .B.Blend&lt;/a&gt; (zipado em BlenderRSG01.zip)&lt;br /&gt;&lt;br /&gt;2. Salve na pasta Blender Foundation/Blender/.blender&lt;br /&gt;&lt;br /&gt;3. Reinicie o Blender&lt;br /&gt;&lt;br /&gt;A tela inicial deverá ser parecida com essa:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/_dTBwjsuX7JM/SZD-Dq-AhXI/AAAAAAAAADE/2YvdfLqNDuc/s1600-h/screenshot-new.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5301016100442506610" src="http://1.bp.blogspot.com/_dTBwjsuX7JM/SZD-Dq-AhXI/AAAAAAAAADE/2YvdfLqNDuc/s400/screenshot-new.jpg" style="cursor: pointer; display: block; height: 205px; margin: 0px auto 10px; text-align: center; width: 348px;" /&gt;&lt;/a&gt;&lt;br /&gt;Note que esta configuração se aplica melhor aos monitores widescreen. Você poderá ajustar as janelas como preferir e depois salvar usando &lt;span style="font-weight: bold;"&gt;File &amp;gt; Save default settings&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.goraieb.com.br/rafael/3d/blender/tut-GUI-RSG01.pdf"&gt;Baixe aqui&lt;/a&gt; um PDF apresentando os detalhes desta versão da Interface além de algumas sugestões de uso.&lt;br /&gt;&lt;br /&gt;Para entender melhor como se configura cada item do blender, dê uma olhada no material sobre &lt;a href="http://wiki.blender.org/index.php/Manual.br/User_Preferences"&gt;Preferencias de usuário&lt;/a&gt; e &lt;a href="http://wiki.blender.org/index.php/Manual.br/PartI/Interface"&gt;Interface&lt;/a&gt;.[endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-2694413230284074919?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/2694413230284074919/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/02/preparando-e-personalizando-seu-blender.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/2694413230284074919'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/2694413230284074919'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/02/preparando-e-personalizando-seu-blender.html' title='Preparando e personalizando seu Blender'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_dTBwjsuX7JM/SZD-Dq-AhXI/AAAAAAAAADE/2YvdfLqNDuc/s72-c/screenshot-new.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-1023999949063572083</id><published>2009-02-09T21:16:00.000-08:00</published><updated>2011-01-02T06:48:35.875-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Blender 2.49'/><title type='text'>Atalhos de teclado</title><content type='html'>O Blender é um programa que exige bastante conhecimento dos atalhos de teclados. Depois de acostumado você ganha muita agilidade na hora de trabalhar com a modelagem e visualização do modelo, entre outras coisas.&lt;br /&gt;&lt;br /&gt;Durante os primeiros dias de aprendizagem é uma boa idéia ter os mapas de atalhos impressos e colados na parede do lado do PC para consultas rápidas. Abaixo estão duas imagens com os mapas de atalhos completos do Blender para imprimir:&lt;br /&gt;&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/_dTBwjsuX7JM/SZEWX41qdfI/AAAAAAAAADY/79H2nVGE_dg/s1600-h/BlenderHotkeysObjectMode.png" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5301042836042053106" src="http://1.bp.blogspot.com/_dTBwjsuX7JM/SZEWX41qdfI/AAAAAAAAADY/79H2nVGE_dg/s200/BlenderHotkeysObjectMode.png" style="cursor: pointer; display: block; height: 88px; margin: 0px auto 10px; text-align: center; width: 263px;" /&gt;&lt;/a&gt;&lt;span style="font-size: 85%;"&gt;&lt;span style="font-style: italic;"&gt;Quando em modo de edição "&lt;span style="font-weight: bold;"&gt;Object Mode&lt;/span&gt;" estas são as teclas que você deve usar para acessar os comandos de objeto.&lt;/span&gt;&lt;/span&gt; Clique na imagem para ampliar.&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/_dTBwjsuX7JM/SZEWqAlCqvI/AAAAAAAAADg/hwF2NDFFHME/s1600-h/BlenderHotkeysEditMode.png" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5301043147357465330" src="http://2.bp.blogspot.com/_dTBwjsuX7JM/SZEWqAlCqvI/AAAAAAAAADg/hwF2NDFFHME/s200/BlenderHotkeysEditMode.png" style="cursor: pointer; display: block; height: 91px; margin: 0px auto 10px; text-align: center; width: 267px;" /&gt;&lt;/a&gt;&lt;span style="font-size: 85%;"&gt;&lt;span style="font-style: italic;"&gt;Quando em modo de edição "&lt;span style="font-weight: bold;"&gt;Edit Mode&lt;/span&gt;" (TAB) use essas teclas para acessar comandos de edição de vertices, faces e arestas.&lt;/span&gt;&lt;/span&gt; Clique na imagem para ampliar.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Atenção&lt;/span&gt;: Alguns desses atalhos não se aplicam exatamente à interface BlenderRSG01.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-1023999949063572083?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/1023999949063572083/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/02/atalhos-de-teclado.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/1023999949063572083'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/1023999949063572083'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/02/atalhos-de-teclado.html' title='Atalhos de teclado'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_dTBwjsuX7JM/SZEWX41qdfI/AAAAAAAAADY/79H2nVGE_dg/s72-c/BlenderHotkeysObjectMode.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-8498636330107586519</id><published>2009-02-09T16:59:00.000-08:00</published><updated>2011-01-12T18:36:12.884-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Blender 2.49'/><title type='text'>Por que vale a pena estudar o Blender 3D?</title><content type='html'>endofvid [starttext]O blender é praticamente um &lt;a href="http://www.blender.org/features-gallery/features/"&gt;estúdio completo&lt;/a&gt;, desde a ilustração até a edição final de um vt, composição de vídeo e game engine, tudo sob licença GNU.&lt;br /&gt;&lt;br /&gt;Para ver alguns exemplos do que o Blender é capaz, veja alguns vídeos dos últimos&lt;a href="http://www.blender.org/community/blender-conference/festival/"&gt; festivais de animação&lt;/a&gt; promovidos pela fundação, nas &lt;a href="http://www.blender.org/features-gallery/"&gt;galerias de imagens&lt;/a&gt; do site oficial e em blogs pessoais como o do &lt;a href="http://blog.venomgfx.com.ar/"&gt;Pablo Vazquez&lt;/a&gt;, e vídeos postados em comunidades como &lt;a href="http://vimeo.com/BlenderAnim"&gt;Vimeo BlenderAnim&lt;/a&gt; .&lt;br /&gt;&lt;br /&gt;A interface pode parecer estranha e complicada no começo, principalmente para quem já se habituou com outras ferramentas de 3D, mas em pouco tempo fica fácil entender porque o Blender está se tornando cada vez mais popular entre os artistas e programadores. Com ele o usuário poderá criar praticamente todos o material que envolve mídia digital&lt;a href="http://1.bp.blogspot.com/_dTBwjsuX7JM/SZD-Dq-AhXI/AAAAAAAAADE/2YvdfLqNDuc/s1600-h/screenshot-new.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;.&lt;br /&gt;&lt;/a&gt;[endtext]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-8498636330107586519?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/8498636330107586519/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/02/por-que-vale-pena-estudar-o-blender-3d.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/8498636330107586519'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/8498636330107586519'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/02/por-que-vale-pena-estudar-o-blender-3d.html' title='Por que vale a pena estudar o Blender 3D?'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-528579523050087787.post-6344971813997767325</id><published>2009-02-09T09:20:00.000-08:00</published><updated>2011-01-02T06:38:37.713-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Blender 2.49'/><title type='text'>Sobre o Blender 2.48a</title><content type='html'>&lt;a href="http://blender.org/"&gt;Software gratuito de criação de conteúdo 3D&lt;/a&gt;, desde animações de personagens, renders fotorrealistas, visualização, Interatividade em tempo real - inclusive games.&lt;br /&gt;&lt;br /&gt;Apesar de ainda necessitar de alguns upgrades, é um software que cresce muito rapidamente porque seus desenvolvedores são universitários ou profissionais do campo do conteúdo 3D que trabalham nos códigos fonte para uso prático nos trabalhos diários.&lt;br /&gt;&lt;br /&gt;Tanto que o Blender é um dos poucos sofwares de 3D (pagos ou GNU) que tem algumas &lt;a href="http://www.blender.org/features-gallery/features/"&gt;funções avançadas&lt;/a&gt; como hair/fur, simulador interno de fluidos, suporte a renderer unbiased externo como &lt;a href="http://www.yafray.org/"&gt;yaf(a)Ray&lt;/a&gt;, sculpt, vertex paint, e já tem em estágio avançado de desenvolvimento outros efeitos como &lt;a href="http://farsthary.wordpress.com/"&gt;volumetrics&lt;/a&gt;, avançado raytracer interno, e a versão 2.50 promete muitas inovações.&lt;br /&gt;&lt;br /&gt;Neste blog pretendo inicialmente postar os melhores tutoriais em português e inglês, além de material produzido por mim em formato de apostila com todos os passos de uma animação 3D, além de futuramente sobre visualização e fotorrealismo.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/528579523050087787-6344971813997767325?l=tutoriaisblender.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tutoriaisblender.blogspot.com/feeds/6344971813997767325/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/02/sobre-o-blender-3d-248a.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/6344971813997767325'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/528579523050087787/posts/default/6344971813997767325'/><link rel='alternate' type='text/html' href='http://tutoriaisblender.blogspot.com/2009/02/sobre-o-blender-3d-248a.html' title='Sobre o Blender 2.48a'/><author><name>R. Goraieb</name><uri>http://www.blogger.com/profile/07823368508641872078</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>
